Think #39
03 октября 1999
  Игры  

Overview of new products - On updates: AWAKEN demo version.

<b>Overview of new products</b> - On updates: AWAKEN demo version.
             REVIEW novelties



Author: RAGE GROUP
Genre: Strategy



  Here is the first full demo
game called "Awaken". It was previously
released a few small 'semi', which were intended primarily to 
demonstrate some possibilities of 3D engine, and flight mode 
and fight in open space ... 


  In a society project was called "shaded elite", but it's not 
quite true ... In This game will undoubtedly some

similar to the Elite line (this is the interstellar
trade, the fight against pirates, etc.), but this
does not mean that before you rehash old game or its sequel -
just this game can be attributed approximately
the same genre, but it has a number of
innovative solutions allow us to speak
about it, how about some mixing of genres ...


  All the standard elements of the game will kordinalnym differ 
from those in the elite, so the list of possible items will be 
expanded and changed, a lot of attention given opportunities to 
improve their ship (list of various types of weapons

and special devices that are available, too, will not be 
small), in addition Now you will have the opportunity to request

buy another ship. In addition,
a world in which you will live and fight, has become a truly 
enormous, so if in the same Elite was about 2000 planetary

systems scattered across the eight galaxies
then the "Awaken" about 2000000 (two million!) stars around 
which can handle not just one planet ... As there is a 
possibility of landing on the planet and movement on its 
surface skimmer (There are also several types). But the main 
difference between "Awaken" from the elite to a global story 
line, that is, make a lot of Money, Screw the ship and was 
promoted to Super rating - not goal of the game, it will be 
necessary but not sufficient condition for what you could get 
adventyurnuyu part of the game ... 


  Thus, in this demo, you can feel yourself in a world which 
you will learn the full version. You will already be able to 
try their hand at commerce, equip your ship a device, or even 
buy himself another ship, but immediately warned that all types 
of ships and equipment to them in demo you will not find. Also, 
you will be able to practice in space battles and performing 
routine missions that can be obtained by using the station 
computer connected to the global infosphere. I note that work 
with the station computer will be key to the game, it You can 
learn about the latest developments in world view a bulletin 
board, to hire, talk to different people, as well as perform 
the usual buy / sell / repair procedures ... 


  Once again, that all possibilities
in the demo you will not get ... Some
are specifically 'disabled' so as not to
pamper you ahead of time, some
not yet implemented, and some are not
invented ... ;) In the demo you can not sit on the planet, 
probably the opportunity for free giperputishestviya the galaxy 
also would be limited to ... AND importantly, in the demo is 
missing story Line ... All this will be no earlier than

the full game. But the fact that Deme
present, with the interest should be sufficient that
to evaluate the potential of the full game and
decide for yourself - you need it or
no ...


  Now a few words about the structure and organization of the 
playing area: 


  World in the game no longer unipolar ... There are three 
interstellar States: 


  1. Galactic Federation

  2. Confederation of the first

  3. Sodruzhistvo worlds


  The planet may not be part of the listed states and 
yavlyatsya independent and belong to the so-called - a free 
land. 


  The planet may be just one of the following political orders:


  - Democracy

  - Dictatorship

  - Anarchy


  This affects how many feel free to
pirates themselves within this planetary
system.



  In addition, the planet may have a specialized type of 
economy: 


  - Agrokulturnaya

  - Technological

  - Cultural

  - Total


  Depends on this structure is proposed
products on the planet.


  All the planets are separated by the same level
development (1 to 16), on which
price and quantity of goods offered.


  I note that not all so simple and
linearly as I described, since the action
different characteristics often overlap, and in different 
combinations give different Cortina planetary goods market and 
services, but overall tendentsyyu the known characteristics of 
the planet can get ... 


  Population Online:


  As already mentioned - you're not the only
tenant in this world except you and the cosmic
expanses of plowed a lot of people and just
celestial bodies:


  Peaceful traders - maintain neutrality
(Simply put them nachhat at all, except
a birthmark), have weak arms and
use mainly heavy goods vehicles.


  Pirates - attack on anyone. Do not recognize
laws and do not hesitate to kill. Hunt
per container. Often combined in
groups and entire clans to share robbery. Can ambush and often
even attack the space station. Can also act intact trained 
groups. 


  Police - use of quick maneuvering
crafts, hunt for pirates and peaceful
with a bad status. Can act in droves. Guard stations, patrol.


  Legionnaires - hunters prizes. Hunted mainly for pirates, 
getting their destruction of certain amounts of money. Some of 
them very good luck, if you get shot one of the most inveterate 
and evil pirates, for they pay a lot of

money.


  Military - is mainly a protection
boundaries of the state. According to the World
agreement, states do not fight among
themselves, but eradicate foreign newcomers
from its territory. Use in excess of modern ships, fast and 
maneuverable. C pirates do not bind to believe that this

dirty work must comply with the police. According to unverified 
data from the military There are some secret ships cruisers

huge and unwieldy, but carrying a huge fleet.


  Hermits - expelled pristupnika who do not enter the modern 
worlds. They live on asteroids, may have their

Fleet may also conduct petty trade
on the planet, until an asteroid flies past
her fleet could do for some time
landing. Sam Fleet in the basic composition of
bezpilotnyh driven vehicles with small arms.


  Aliens - crafty creature. People
they are called "Valar". They have a very steep
ships, they are so fast that it is not
a human ship can not catch up with them.
On the structure of their technology is not known, at least 
officially. Attack by aliens is largely carried out 
bezpilotnymi their ships. Supposes the structure of their ships 
is that the destruction of the ship are all instruments of 
destruction and consignments. It was rumored that somewhere, 
not even far from the human lands, there is a huge flotilla of 
cruisers and aliens. 



  Ships and skimmers. Well, with the ships of all
clear, but the skimmers are needed that would move about the 
planet's surface, by the way I must say - everything is 
connected with the skimmer and the planet is not implemented in 
the demo version. The full version ships and skimmers, which 
you can buy will be different speed of movement, as well as 
weapons that can be installed on board.




  Now a couple of lines of goods and armaments
with accessories:

Product list:
* Most often banned

Textiles
OF AGRICULTURAL PRODUCTS
Of Agricultural Machinery
Building materials
Construction
Alcohol *
Beer *
Tobacco *
Medicines
Equipment
Electronics
Computers
Energy
Minerals
Radioactive Ores *
Ferrous metals
Non-ferrous Metals
Dredges. Metals
Dredges. Stones
Luxuries
Light weapons
Heavy. Armament *
Drugs *
Slaves *
Prostitutes *
Unicum *
Transplants *
Artifacts



  Unicum - people with very non-standard
intellect, in short genius. They steal, they
trade, they are forced to work his head.
So clever to be in this world is not profitable
do not get smart.



Armament and equipment of ships:
* Not implemented in demo

--- Fuel 'Kosmoneft'
One light year is necessary to spend two
ODP

--- Fuel 'Rubin'
One light year is necessary to spend one
ton

--- Launch RLN-1

--- Launch RLN-2
With the increased protection against laser

Before launching rockets, it should bring:
turn on mode guidance cells. "H" -
indicator lights
direct the object in the area of ​​sight -
indicator goes off
and so you can point to three goals after cl. "1", "2", "3" 
launch-induced missiles respectively for first, second and

the third objective.


--- Shell SU-1 * 8pcs

--- Mina MX-1
disguised as a container

Discarded cells. "W"
speed must be reset or you may be
collision


--- Laser 'Grad' *
All lasers are different and the rate of capacity

--- Laser 'Storm-1' *

--- Laser 'Storm-2' *

--- Laser 'Death-1' *

--- Laser 'Death 2' *

--- Missiles. Sisto. PS-1
Weak

--- Missiles. Sisto. PS-2
Powerful

system activated cells. "E"


--- Sisto. Defense 'Fortress' *
Distinguished: power

--- Sisto. Defense 'Defense-1' *

--- Sisto. Defense 'Defense-2' *

--- Forcing engine 'Photon' *
Differ in the amount of fuel for some time forcing

--- Engine Afterburner 'Proton' *

Furious cells. "J"

uses fuel
off at a close approximation of the objects with the force field


--- Repair Droid RD-1 *
Repair broken items

--- Repair Droid RD-2 *
Repair rate increased

--- Repair Droid EP-3 *
The speed is even higher, it is also possible to use it in 
space as a scout 

--- Light system
Illuminates the area of ​​sight. Organizes
allocation system objects

three modes: off., the area of ​​sight, the allocation of 
targets cells. "Z" 


--- System 'Power Beam'
That would be needed to attract the containers and other objects

include cells. "B"
direct the capture subjects as the target number
1, as in the missile launch and then drag to your
Cl. "A" do not let go until the label
on-board computer "object is selected"

--- System 'hyper' *
Configures the system of hyper jump to the point
between an object in the field
sight. Ie makes a jump right after him

--- Return Systems
If you're lost in space, detached
from the system and compass lost, then the system will throw 
you back to the star where you were last time. The system of 
one-time, cl. "R" 


--- Sisto. Free Flight
Flying in one direction and the nose can
rotate in any direction, cl. "D"


--- ID Millennium
Identifies objects on their radar
icons:

***
*** - Peace
***


*
 * - Pirate
*


 *
*** - Police
 *


*
** - Military
***

***
* - Legionnaire
***

*
* - An alien
*

 *
 * - Rocket
***

***
 * - Container
***


  *
 * - Shard
*

**
** - The asteroid can be a hermit
**

***
* - Station or part thereof
*


--- Cryogenic Installation *
That would be needed to transport such goods
as:

- Transplants
- The agricultural products
and some


--- Lander *
Makes it possible to sit on the planet.


--- Hyper System 'Devil'
Designed for jumping directly
to the planets.


Armament and equipment of skimmers:

Fuel 'Benzene'
Launch CMB-1
Launch CMB-2
Laser 'power'
Laser 'Hurricane-1'
Laser 'Hurricane-2'
Syst. Protection 'Armor-1'
Syst. Protection 'Armor-2'
Jump. Engine 'Dal-1'
Jump. Engine 'Dal-2'
Missile System
Docking Station
Running Module
Bomb BR-0910
Cyber ​​Killer KKR-0562

Key control of the ship:

S - nose up
X - nose down
K - nose to the left
L - nose to the right
N - Roll Left
M - roll right
SP-speed
SS-slow down
CS-switching front and rear of
A-fire a laser beam to activate the power
C - forget the induced goal
H - Mode targeting
I - Information on current missions
O - map of the galaxy
P - information on current products, the status,

    money and tonazhe
Q - discharge of cargo, one type of product at

    container
W - reset mine
R - refund system
D - a system of free flight
Z - lighting system
G - a hyper jump
1 - Launch missiles at a target number 1
2 - Launch missiles at a target number 2
3 - Launch missiles at a target number 3
J - afterburner engine
B - system power beam
Control keys on the card:

S - to scroll the map up
X - Down
K - Left
L - left
A - selection mode stars, re-pressing
      Chiyo - choice of the planet
CS +1- exited one by one
I - view missions
P - Image of the goods, status, etc.
G - Output once in space, holding -

      hyper jump
F - Search for the stars by name, only in

      immediate environment around 15000

      Thousands of stars, the search spans a

      time

additional keys in the map at the station:

M - show how all the missions proposed
      summands on the station



  Features of the demo version:

- Not in any way to get fuel
  in
- No effect at afterburner and aerial, boom

  from station
- Aliens could lose the usual concentration
  teynery
- There is no landing on the planet
- No cruisers
- One type of plant
- Off the possibility of filling the fuel

  from the star
- No dead ships
- No animals
- No intro video (the whole disk)


  Station:

- Does not work the item "Interactive Communication"
- Disabled the opportunity to "give to the paw"
- All ships are identical, what not to buy,

  but their tonazha
- Not adjusted properly price

  armament
- There is no unloading, loading condition
- No part of adventyurnoy
- You will not be put in kosmotyurmu


  What can already be drawn:

- To fly in space, on war
- To test some weapons
- Povypolnyat trade missions
- Trade in goods
- All that was not disabled


  Features of the game:

- The trade in prohibited goods you

  may punish
- When aerial into the station with a bad status

  you will be punished
- Police wets you that bad, and the pirates

  too
- At the status rozyskivaemy you can ata
  forge police
- When the status was sentenced to punish you

  station if the flies
- Status of the net for the destruction of the pirates
- The game will be distributed through official
  differential distributors in your results
  gion or the author
- The game will be at least two drives
- The price of games will range from 2 to $ 3

  per copy (wholesale price)



  Some tips and suggestions:

- I would like that to people concerned

  seriously trained in martial issku
  space that would make it easier in the full version.
- I would like that to people concerned

  gained only author copies, because

  authors try to you for months, Zab
  rosiv studies and almost no working
- I would like to attract big and not very

  regional distributors to owls
  local marketing work on the project
  that



  Some company news

                        Rage Technologies:

- Parallel project being developed

  Mist (MonstrLand II) engine as in the Black

  crow, only your own, this game will
  children in the style of Adventure, making it

  Wolf / Rage soon planned demo



  (C) 1999 Mythos / Rage tech., Arny, GIVer







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Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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