Think #39
03 октября 1999 |
|
Overview of new products - On updates: AWAKEN demo version.
REVIEW novelties Author: RAGE GROUP Genre: Strategy Here is the first full demo game called "Awaken". It was previously released a few small 'semi', which were intended primarily to demonstrate some possibilities of 3D engine, and flight mode and fight in open space ... In a society project was called "shaded elite", but it's not quite true ... In This game will undoubtedly some similar to the Elite line (this is the interstellar trade, the fight against pirates, etc.), but this does not mean that before you rehash old game or its sequel - just this game can be attributed approximately the same genre, but it has a number of innovative solutions allow us to speak about it, how about some mixing of genres ... All the standard elements of the game will kordinalnym differ from those in the elite, so the list of possible items will be expanded and changed, a lot of attention given opportunities to improve their ship (list of various types of weapons and special devices that are available, too, will not be small), in addition Now you will have the opportunity to request buy another ship. In addition, a world in which you will live and fight, has become a truly enormous, so if in the same Elite was about 2000 planetary systems scattered across the eight galaxies then the "Awaken" about 2000000 (two million!) stars around which can handle not just one planet ... As there is a possibility of landing on the planet and movement on its surface skimmer (There are also several types). But the main difference between "Awaken" from the elite to a global story line, that is, make a lot of Money, Screw the ship and was promoted to Super rating - not goal of the game, it will be necessary but not sufficient condition for what you could get adventyurnuyu part of the game ... Thus, in this demo, you can feel yourself in a world which you will learn the full version. You will already be able to try their hand at commerce, equip your ship a device, or even buy himself another ship, but immediately warned that all types of ships and equipment to them in demo you will not find. Also, you will be able to practice in space battles and performing routine missions that can be obtained by using the station computer connected to the global infosphere. I note that work with the station computer will be key to the game, it You can learn about the latest developments in world view a bulletin board, to hire, talk to different people, as well as perform the usual buy / sell / repair procedures ... Once again, that all possibilities in the demo you will not get ... Some are specifically 'disabled' so as not to pamper you ahead of time, some not yet implemented, and some are not invented ... ;) In the demo you can not sit on the planet, probably the opportunity for free giperputishestviya the galaxy also would be limited to ... AND importantly, in the demo is missing story Line ... All this will be no earlier than the full game. But the fact that Deme present, with the interest should be sufficient that to evaluate the potential of the full game and decide for yourself - you need it or no ... Now a few words about the structure and organization of the playing area: World in the game no longer unipolar ... There are three interstellar States: 1. Galactic Federation 2. Confederation of the first 3. Sodruzhistvo worlds The planet may not be part of the listed states and yavlyatsya independent and belong to the so-called - a free land. The planet may be just one of the following political orders: - Democracy - Dictatorship - Anarchy This affects how many feel free to pirates themselves within this planetary system. In addition, the planet may have a specialized type of economy: - Agrokulturnaya - Technological - Cultural - Total Depends on this structure is proposed products on the planet. All the planets are separated by the same level development (1 to 16), on which price and quantity of goods offered. I note that not all so simple and linearly as I described, since the action different characteristics often overlap, and in different combinations give different Cortina planetary goods market and services, but overall tendentsyyu the known characteristics of the planet can get ... Population Online: As already mentioned - you're not the only tenant in this world except you and the cosmic expanses of plowed a lot of people and just celestial bodies: Peaceful traders - maintain neutrality (Simply put them nachhat at all, except a birthmark), have weak arms and use mainly heavy goods vehicles. Pirates - attack on anyone. Do not recognize laws and do not hesitate to kill. Hunt per container. Often combined in groups and entire clans to share robbery. Can ambush and often even attack the space station. Can also act intact trained groups. Police - use of quick maneuvering crafts, hunt for pirates and peaceful with a bad status. Can act in droves. Guard stations, patrol. Legionnaires - hunters prizes. Hunted mainly for pirates, getting their destruction of certain amounts of money. Some of them very good luck, if you get shot one of the most inveterate and evil pirates, for they pay a lot of money. Military - is mainly a protection boundaries of the state. According to the World agreement, states do not fight among themselves, but eradicate foreign newcomers from its territory. Use in excess of modern ships, fast and maneuverable. C pirates do not bind to believe that this dirty work must comply with the police. According to unverified data from the military There are some secret ships cruisers huge and unwieldy, but carrying a huge fleet. Hermits - expelled pristupnika who do not enter the modern worlds. They live on asteroids, may have their Fleet may also conduct petty trade on the planet, until an asteroid flies past her fleet could do for some time landing. Sam Fleet in the basic composition of bezpilotnyh driven vehicles with small arms. Aliens - crafty creature. People they are called "Valar". They have a very steep ships, they are so fast that it is not a human ship can not catch up with them. On the structure of their technology is not known, at least officially. Attack by aliens is largely carried out bezpilotnymi their ships. Supposes the structure of their ships is that the destruction of the ship are all instruments of destruction and consignments. It was rumored that somewhere, not even far from the human lands, there is a huge flotilla of cruisers and aliens. Ships and skimmers. Well, with the ships of all clear, but the skimmers are needed that would move about the planet's surface, by the way I must say - everything is connected with the skimmer and the planet is not implemented in the demo version. The full version ships and skimmers, which you can buy will be different speed of movement, as well as weapons that can be installed on board. Now a couple of lines of goods and armaments with accessories: Product list: * Most often banned Textiles OF AGRICULTURAL PRODUCTS Of Agricultural Machinery Building materials Construction Alcohol * Beer * Tobacco * Medicines Equipment Electronics Computers Energy Minerals Radioactive Ores * Ferrous metals Non-ferrous Metals Dredges. Metals Dredges. Stones Luxuries Light weapons Heavy. Armament * Drugs * Slaves * Prostitutes * Unicum * Transplants * Artifacts Unicum - people with very non-standard intellect, in short genius. They steal, they trade, they are forced to work his head. So clever to be in this world is not profitable do not get smart. Armament and equipment of ships: * Not implemented in demo --- Fuel 'Kosmoneft' One light year is necessary to spend two ODP --- Fuel 'Rubin' One light year is necessary to spend one ton --- Launch RLN-1 --- Launch RLN-2 With the increased protection against laser Before launching rockets, it should bring: turn on mode guidance cells. "H" - indicator lights direct the object in the area of sight - indicator goes off and so you can point to three goals after cl. "1", "2", "3" launch-induced missiles respectively for first, second and the third objective. --- Shell SU-1 * 8pcs --- Mina MX-1 disguised as a container Discarded cells. "W" speed must be reset or you may be collision --- Laser 'Grad' * All lasers are different and the rate of capacity --- Laser 'Storm-1' * --- Laser 'Storm-2' * --- Laser 'Death-1' * --- Laser 'Death 2' * --- Missiles. Sisto. PS-1 Weak --- Missiles. Sisto. PS-2 Powerful system activated cells. "E" --- Sisto. Defense 'Fortress' * Distinguished: power --- Sisto. Defense 'Defense-1' * --- Sisto. Defense 'Defense-2' * --- Forcing engine 'Photon' * Differ in the amount of fuel for some time forcing --- Engine Afterburner 'Proton' * Furious cells. "J" uses fuel off at a close approximation of the objects with the force field --- Repair Droid RD-1 * Repair broken items --- Repair Droid RD-2 * Repair rate increased --- Repair Droid EP-3 * The speed is even higher, it is also possible to use it in space as a scout --- Light system Illuminates the area of sight. Organizes allocation system objects three modes: off., the area of sight, the allocation of targets cells. "Z" --- System 'Power Beam' That would be needed to attract the containers and other objects include cells. "B" direct the capture subjects as the target number 1, as in the missile launch and then drag to your Cl. "A" do not let go until the label on-board computer "object is selected" --- System 'hyper' * Configures the system of hyper jump to the point between an object in the field sight. Ie makes a jump right after him --- Return Systems If you're lost in space, detached from the system and compass lost, then the system will throw you back to the star where you were last time. The system of one-time, cl. "R" --- Sisto. Free Flight Flying in one direction and the nose can rotate in any direction, cl. "D" --- ID Millennium Identifies objects on their radar icons: *** *** - Peace *** * * - Pirate * * *** - Police * * ** - Military *** *** * - Legionnaire *** * * - An alien * * * - Rocket *** *** * - Container *** * * - Shard * ** ** - The asteroid can be a hermit ** *** * - Station or part thereof * --- Cryogenic Installation * That would be needed to transport such goods as: - Transplants - The agricultural products and some --- Lander * Makes it possible to sit on the planet. --- Hyper System 'Devil' Designed for jumping directly to the planets. Armament and equipment of skimmers: Fuel 'Benzene' Launch CMB-1 Launch CMB-2 Laser 'power' Laser 'Hurricane-1' Laser 'Hurricane-2' Syst. Protection 'Armor-1' Syst. Protection 'Armor-2' Jump. Engine 'Dal-1' Jump. Engine 'Dal-2' Missile System Docking Station Running Module Bomb BR-0910 Cyber Killer KKR-0562 Key control of the ship: S - nose up X - nose down K - nose to the left L - nose to the right N - Roll Left M - roll right SP-speed SS-slow down CS-switching front and rear of A-fire a laser beam to activate the power C - forget the induced goal H - Mode targeting I - Information on current missions O - map of the galaxy P - information on current products, the status, money and tonazhe Q - discharge of cargo, one type of product at container W - reset mine R - refund system D - a system of free flight Z - lighting system G - a hyper jump 1 - Launch missiles at a target number 1 2 - Launch missiles at a target number 2 3 - Launch missiles at a target number 3 J - afterburner engine B - system power beam Control keys on the card: S - to scroll the map up X - Down K - Left L - left A - selection mode stars, re-pressing Chiyo - choice of the planet CS +1- exited one by one I - view missions P - Image of the goods, status, etc. G - Output once in space, holding - hyper jump F - Search for the stars by name, only in immediate environment around 15000 Thousands of stars, the search spans a time additional keys in the map at the station: M - show how all the missions proposed summands on the station Features of the demo version: - Not in any way to get fuel in - No effect at afterburner and aerial, boom from station - Aliens could lose the usual concentration teynery - There is no landing on the planet - No cruisers - One type of plant - Off the possibility of filling the fuel from the star - No dead ships - No animals - No intro video (the whole disk) Station: - Does not work the item "Interactive Communication" - Disabled the opportunity to "give to the paw" - All ships are identical, what not to buy, but their tonazha - Not adjusted properly price armament - There is no unloading, loading condition - No part of adventyurnoy - You will not be put in kosmotyurmu What can already be drawn: - To fly in space, on war - To test some weapons - Povypolnyat trade missions - Trade in goods - All that was not disabled Features of the game: - The trade in prohibited goods you may punish - When aerial into the station with a bad status you will be punished - Police wets you that bad, and the pirates too - At the status rozyskivaemy you can ata forge police - When the status was sentenced to punish you station if the flies - Status of the net for the destruction of the pirates - The game will be distributed through official differential distributors in your results gion or the author - The game will be at least two drives - The price of games will range from 2 to $ 3 per copy (wholesale price) Some tips and suggestions: - I would like that to people concerned seriously trained in martial issku space that would make it easier in the full version. - I would like that to people concerned gained only author copies, because authors try to you for months, Zab rosiv studies and almost no working - I would like to attract big and not very regional distributors to owls local marketing work on the project that Some company news Rage Technologies: - Parallel project being developed Mist (MonstrLand II) engine as in the Black crow, only your own, this game will children in the style of Adventure, making it Wolf / Rage soon planned demo (C) 1999 Mythos / Rage tech., Arny, GIVer
Other articles:
Similar articles:
В этот день... 21 November