Polesse #11
29 сентября 1999 |
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Events, Facts - On the festivals of 2000: Construction of Chaos, CAFe'2000.
Events, facts, comments (C) KVAZAR Preparations for the festival "Chaos Constructions 2000" underway. Organizers fully take into account all errors and errors of this year and will approach the new year to all of this with full responsibility and professionalism (hopefully, it will be so!). It is possible that Vsevolod Potapov can not come to Peter, in this case, the functions of main-organizer'a will go to MERLIN'u. As information becomes available, we will constantly inform our readers, keeping abreast of ... Computer Art Festival-2000 (CAFe'2000) will be held August 26-27, 2000 in Kazan. As this year's organizers are Vysokogorsky Computer Center and a group EXCESS TEAM, at Supported by the Ministry of Children and Youth Affairs of the Republic of Tatarstan. At CAFe'2000, as in the previous party, will be presented 4 platform - PC, AMIGA, BC, ZX-SPECTRUM. Number of nominations has increased to 40. In addition, provides a variety of razvelekatelnye contests (funny-compo). This information is derived from the words of one of the Membury EXCESS TEAM. September 18 was released long-awaited final release demos "DEVOTION", from the Moscow group ANTARES, which won first prize in demo-compo in the festival of computer iskysstva CAFe'99. Dema consists of 8 pieces, 2 sub-parts, 6 video inserts, 4 images, 3 and 4 myzonov aktyalnyh expressions. Specifically, by Deme, I'm not going to grovel for a long time, still the words are not pass: obladenno cool fast (even over!) polnoekrannnoe videos, unmatched graphics FIL'a, great music EA, funny effects KONEX'a ... All in old style "ECSTATIC DUB" ... Fans of "REFRESH" and "NAPALM" do not worry, here you sverhkrutym not load code. :-) Among the shortcomings, I can only note the inhibition of demos in some effects on machines with slower memory. Work continues on the project "CLICKMANIA". The authors of the game - Group OPTICAL BROTHERS, hoping unreleased program in the most soon. The main problem at this stage - schedule which is in no hurry to cook lazy ONE MAN ;-). And what about getting on "Black Crow-2"?? I think the best to answer this question the author himself playing. Here is information posted by Vyacheslav Mednonogovym in FIDO, in response to numerous user questions: === Cut === New Season: Now those areas maps that nahogyatsya galeko of your warriors, bugut gradually overgrown by dark kvagratami, gazhe if they pereg that were opened (razvegkoy, for example) .. That is to say, simplistic tag of war:). Out of memory. : (And still have a half or two kil ... I do like to CHV1 - for some heroes to keep part of sprites, others to receive a mirror image ... Each level is preceded by task-novel (the text full screen). Long puzzled what to do with the cards, which are divided into unconnected areas (such as on islands without bridges). In principle, Now, these cards have a right to exist - as is Assault and Transport Aviation ... But how do you know it is capable of access to the target by land or air only? The solution is - to editing stage maps created additional mini-map (256 bytes), where a pair of bits describes the membership of the square 2x2 to one or another region ... It is clear that for this reason, disconnected areas can not be more than 4, but, IMHO, this is quite enough ... One way or another, but things are moving at the end ... By the end of the week will finally finish the programming of artificial Intelligence - AI. Then stay (from experience CHV1): - To finish and debug levels (2-2.5 weeks); - Protection of + disc surgery (1 week); - Interfacing with GS (? Days); It will be followed running in St. Petersburg (1 week) and start spreading ... Such assumptions are ... We'll see. :) By tradition stump ZXF # 9 - Who is faster? :) Wow, CHV1 out simultaneously with ZXF # 7. = 8 - [] With hearty greetings, Glory! === End of cut === Unfortunately, neither the promised second issue of the journal "SCENERGY", neither of the ninth issue "ZX-FORMAT'a", the first of September, we did do not wait ... Auuu, editors! ..
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