On-Line #64
08 декабря 1996
  Игры  

Mosaic - finished working on writing new DOOM'ovidnoy Games "Return to Home 4. DemoBit'96 canceled ...

<b>Mosaic</b> - finished working on writing new DOOM'ovidnoy Games
                 MOSAIC

(C) Alex, Yaroslavl


   Program Return to Home4, demo version of which was
Spectrofon # 19, written. Those wishing to purchase can call
telephone (0852) 351302 (ask for Alexis, after 15.00) or
E-mail: kav@univ.uniyar.ac.ru


   The program is DOOMopodobnoy arcade shooter with strategy 
elements. Has great speed, contains 3 level with different 
graphics: forest, jungle, taiga + introductory cartoon. 

                       kav@univ.uniyar.ac.ru

(C) OLDMAN


   That's cool news! I want! Often have such news
come ... But the respected authors, do not forget to fully 
subscribe. And feel free to email in any encoding - envelope:) 
By the way, if anyone did not know: Every e-mail us e-mail to 
the FidoNet or Internet, will automatically become a subscriber 
of the electronic newspaper ON-LINE, new issues are sent to him 
on the day of release - now that's a voluntary-compulsory 
service ZXNet ...                         Dmitry (OLDMAN)

                        ZXNet: 095/100.1

(C) ZOOL00K/PHANTASY/ESTONIA


   In the 61st issue of ONLINE, I was careless enough to 
provide a very upbeat news which says the following:

Rejoice people, will soon be DEMOBIT'96! Now I have to
cruelly disappoint those individuals who have had the imprudence
premature to rejoice, because this action this year is not 
expected due to a very prosaic: Sponsors do not want to shell 
out, and therefore can, if you like, wait DEMOBIT'97 ... This 
grim news was removed from the message BUSY SOFT - the main 
organizer ZX DEMO COMPO on DEMOBIT. 

P.S. ZOOL00K: The text has been entrusted STARSOFT-y, which 
gained its under my direction insensitive, out of control and 
distorted style is an informational message. I am also typing 
this letter was lazy, because my knowledge of QWERTY keyboard 
layout leaves much to be desired (the text was typed on the 
PC). 

P.P.S. STARSOFT: I take this opportunity to apologize for his 
dark humor and at the same time ask people (or more precisely a 
DIGITAL REALITY) Does not anyone aware of how is actually 
3D-tracing? The only reason the guys from the DIGITAL REALITY 
in your DOOM-e did not use the classical algorithm - speed 
SPECCY. But they probably are not right: SPECTRUM-speed and 
enough, and I hope that STALKER made his CITADEL, precisely 
ztomu algorithm. However, rate of 3.7 frames per second for the 
screen 128x64 (achieved by hearing CITADEL-s) is not the limit, 
as, for example, I 3D-begalka, consisting of 40% of the 
BASIC-and runs with the same velocity at the screen 128x96. 
These are the pies guys ... It remains only to wish you success 
DIGITAL REALITY and STALKER-y in the release their 3D-games.


                   ZOOL00K (L930703@RIINA.VA.TTU.EE)
                  STARSOFT (VLAD@RASI.LR.TTU.EE)





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B.B.S. News - The work B.B.S. 'ca.

HOT GAMES - Top Ten ot Magic Soft.

ZXNet - On the postal system on the Internet.

Stuck? - Description of the game "Venturama".

Mosaic - finished working on writing new DOOM'ovidnoy Games "Return to Home 4. DemoBit'96 canceled ...

Presentation - Presentation of new magazines: Oberon 2, Spectrofon 21.

Advertising - Advertisements and announcements ...


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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