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On-Line #46
21 июля 1996 |
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Stuck? - Description of the game "Night Raider".

Stuck?
(C) REM
NIGHT RAIDER
(C) GREMLIN GRAPHICS
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This simulator torpedo bombers AVENGER is actually a sequel
DAM BUSTERS, but done much better.
You are a military pilot Navy of England during the Second
World War II. You are a pilot torpedo AVENGER "BLACKHAWK" in
the squadron aircraft carrier ARK ROYAL. Those events, in which
you will be involved, playing this game took place at the
beginning of WWII in 1941.
We can not say that things on the land in all countries who
fought with Germany and its allies at a time is good for,
however, the sea England dominated completely. However, it is
completely dominated "by" the sea, as the strongest in the
world of the German submarine fleet is both injurious to the
British convoy. Hunted for submarines destroyers angliychan,
and German Admiralty were thinking, how would an end to the
hunt, and along with the convoys. It is now difficult to say to
someone head was born the idea, but one way or another
ultra-modern battleship of the Third Reich "Bismarck" was built
and launched on water ...
It is this "Bismarck" and become your main goal in the
mission game. All in game five missions, which vary in
complexity. The first mission is most easily, the fifth - the
most difficult and long. I advise you before starting the game
a little practice in the management this complex fighting
machine (your airplane) in training mode. To do this, select
the main menu option "PRACTICE". After This will bring up the
menu selection workout: LANDING - working off of landing,
TAKEOFF - Training takeoff from the deck of an aircraft
carrier, FLYING - training flight, ATTACK BISMARCK - Bismarck
attack. To start recommend the practice to take off from an
aircraft carrier.
You will find yourself in the cockpit ready to takeoff.
Key control of the aircraft as follows:
1 - the cockpit and nose gunner.
2 - place a flight engineer.
3 - place the navigator.
4 - place a tail gunner.
In the cockpit:
K - working on the deck of an aircraft carrier - brake
release and the initial acceleration. Press it after ignition
and thrust (about this below).
L - launch of the torpedo, if it is loaded (see below). Shot
only one, and it runs on "Bismarck" in the 4 and 5 missions.
Slip is not valid, the game will be over.
SPACE - switch nose sight arrow / control of the airplane.
Left, Right, Up, Down - flight control of aircraft or
Scope.
Fire - mode driver is not used in the mode of the arrow -
shooting.
The location of devices from left to right: altimeter,
speedometer, horizon tangazhemetr pointer of the ailerons and
tail. Bottom left quadrant - the number of rounds, right - the
compass.
Country Flight Engineer:
Here you'll see a lot of instruments:
OIL PRESS - oil pressure
1,2,3 - the level of fuel in the tanks. 2 - main, 1, 3 -
extra.
OIL TEMP - oil temperature, RPM - Engine speed.
Knobs:
IGNITION - Ignition.
LANDING LIGHTS - landing lights, they must include at
landing, to an aircraft carrier to be seen.
ON, OFF - illumination of the dashboard.
Large handles on the right - control engine thrust:
FULL - the maximum, IDLE - minimum. (Not recommended to put
maximum thrust, so the engines overheat and go out
failure)
LAND GEAR - chassis: U - cleaned, D - issued.
WING LOCK - flaps: U - cleaned, D - issued. Flaps
provide for rapid discharge rate. Little use stuff, so it's
best to put them in the position of U and do not touch it.
TAIL WHEEL - tail wheel: U - retracted, D - issued.
ARRESTER - arresting hook: U - raised, D - is omitted.
Used at planting to the carrier and catches on the brake cable
on the deck.
LOAD TORPEDO - Download torpedoes before takeoff: Y-yes,
N-no. The torpedo is needed for 4 and 5 of the mission. For
other missions, the torpedo does not required, and management
without it easier.
LEAN RICH - the angle of discharge torpedoes. The angle of
discharge depends on the depth of its torpedoes, dive into the
water.
Red numbers, arranged vertically next to the pull handle
- Select the fuel tank. Selected tank marked with a red square.
Place Shturman:
On the map you can see all the objects of attack, as well as
its carrier and his plane. Moving the arrow, you can choose
your course clicking on the fire. In this case, the compass A
vertical band appears. To fly through the course, you need to
deploy the plane so that the band was in the middle. Very handy
thing.
Place Khvostov ARROW:
Management of sight and shooting. At the bottom is also an
indicator the number of rounds.
But back to our training.
Take-off:
For take-off to choose a fuel tank, turn on the ignition,
put the level of traction a little more than half, to put pen to
provisions:
LAND GEAR - D
WING LOCK - U
TAIL WHEEL - D
ARRESTER - U
LOAD TORPEDO - depending on the mission (see above).
In the cockpit, press the "K" ... and you took off.
Landing:
Landing - rather laborious process. To put the landing
course on an aircraft carrier and go at it. Turn on landing
lights, descend (or ascend?) to a height of 0, 4 on the
altimeter (small arrow at 0, the mean between 0 n 1, the
majority between 3 and 4). As soon as the aircraft carrier will
be in sight, put all knob to "D", reset the speed to 1.5 on the
speedometer. Next, hold the set parameters up to touch the
deck, and no in no way change the height - planting more will
be done automatically.
Flight:
You can practice in the management plane, while in
free flight.
Attack BISMARK'a
Bismarck's attack - is difficult to explain the operation,
in which you need to go to Bismarck to fly up to his
opedelennoe distance (which one - can not explain, it must see)
put the lever LEAN RICH approximately in the middle position
(more precisely, need to experiment with the height and
distance) and their torpedoes key "L". In short, you need to
experiment with altitude, distance to the craft, corner relief,
torpedoes and soon you will be able to successfully and
accurately torpedo Bismarck (Verified by experience).
Well, after a workout you can begin to carry out combat
tasks, recall that only five of them. Here is the translation
Missions:
1. "BLACK HAWK" ("Black Hawk Down") - this is your lucky day.
Enemy activity is relatively weak. Nearby only
submarines, the Luftwaffe go to the south-west, to the Arc
Royale.
2. This battle - your chance. Your first target enemy
fighter-bombers, eliminating them, take the enemy cruisers in
the southwest.
3. This mission can be daunting. Intelligence reported that
the enemy cruisers nearby. Fighters - your secondary goal, also
beware of mines.
4. It is not easy to win, your life on the line. Around you
is the following enemies: destroyers, submarines, destroyers,
and, except addition, the horizon is seen Bismarck. Good luck!
5. You walk through a straw. Aircraft carrier surrounded by
submarines and cruisers toward attending Bismarck. So help you
God!
After the game you have to press any key for a random
selection of the mission. Next, read the text, you can begin
the current mission by pressing Y, or select another mission by
pressing N.
Well, perhaps, and everything about this game. I wish you
luck and success in the Battle "NIGHT RIDER".
Room description prepared by:
Pavel Ignatov (REM) 188-77-30
with:
Jurassic Vasin (GOOD BOY) 187-75-94
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