Tag: Программирование

Articles tagged “Программирование”

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world of sound Spectrum - Chapter 4.5: Programming sound effects - Polyphonic ringtones (polyphonic).
world of sound Spectrum - chapter 4.6: Treatment of external signals - digitization.
world of sound Spectrum - Chapter 4.7: Handling of external signals - Reverberation.
world of sound Spectrum - chapter 4.8: Synthesis of speech.
world of sound Spectrum - Chapter 4.9: audio playback interrupt.
world of sound Spectrum - Chapter 5: The operator PLAY for music coprocessor AY- 3-8910 (AY-3-8912).
world of sound Spectrum - Chapter 5.1: Creating effects operator PLAY.
world of sound Spectrum - Chapter 5.2: Making Music on PLAYe.
world of sound Spectrum - Chapter 6.1: Description of the coprocessor registers of the musical AY- 3-8910 (AY-3-8912).
world of sound Spectrum - Chapter 6.2: Programming effects and music under the musical coprocessor AY- 3-8910 (AY-3-8912).
world of sound Spectrum - Chapter 7: Software Review ZX-Spectrum to create sounds and music.
world of sound Spectrum - chapter 7.1: Editor, Sound Effects SUPER SOUND.
world of sound Spectrum - Chapter 7.2: Music Editor Wham the Music Box.
world of sound Spectrum - Annex 1, 2: Listings sound effects SUPER SOUND'a, tips assembler.

31 August 1998
From the Author - help: New bugs in the new shell.
Presentation - a program for protecting programs TRICK v1. 003b.
Presentation - HELP Z_80: User's Guide.
Interface - thinking out loud: "SPECCY computer for young people. If we have so many cool coders, why so little steep domestic soft'a?"
Interface - pens from CAV inc: "SPECCY it does not work, this rest is, even more than the rest, it's a lifestyle, and if by that you still manage to get the money. .. "
Interface - SPECCY pros and cons, Reflections Spy / Eternity Industry.
Guests - Filix about creating games Winnie The Pooh-2.
Exchange of experience - Finalization ZX-ASM v3.0 by Ivan Roshchina.
Exchange of experience - Features video controller ZX Spectrum (for programmers).
Exchange of experience - Graphic effect IRIS (plasma).
Exchange of experience - the procedure output window frame.
Exchange of experience - on how to operate in the assembly with the long numbers of type Long.
Exchange of experience - Art Studio and the principle of open architecture (how to write their own modules to the editor).
Exchange of experience - The movement procedure of attribute labels in pixels (floating atrubuty).

30 April 1999
Presentation - the new editor for digital music: EARACHE v1.0
Guests - CPU on the life and future plans.
Exchange of experience - Rapid procedure for finding the root of the number and Testing Kempston-port of SerzhSoft'a.
Exchange of experience - The procedure for generating sine.
Exchange of experience - spinner - izvraschalka (Zoom Rotator).
Exchange of experience - SerzhSoft'a report on the regional Olympiad in Informatics in 1998.
Exchange of experience - TR-DOS: the disk included with interrupts.
Ottyag - 23 things you can do with the program hanging. Symbols - grimassy in the program notes. 20 things you can do if ochen want to drink, but you have no money. Verse of the monk.

30 September 1999
Presentation - Editor Font Rainbow Font Editor 1.0: a fascinating story of creation.
Exchange of experience - a library of mathematical procedures: (Work with IEEE numbers) Addition, subtraction, multiplication, division, cosine and sine.
Interface - letters from readers: A new version of Worms, refinement of QUILL, the need for articles on creating games, Poke to games are known for, the glitch in programs, etc.
SS'99 - Interview: Vyacheslav Mednonogov / Copper Feet (the Black Raven 2).
SS'99 - Interview: Volga Soft.
SS'99 - the interview: Real Masters (on the demo and future projects).
Exchange of experience - gamemaking: to create games for example, "Full Shit".

31 July 2000
Authors - from the authors: the contents of rooms.
Presentation - Brujeria v1.0: software for viewing and converting graphic file format PCX.
Presentation - FLN Package v1.0: utility for PC graphics.
Exchange of experience - Game Making 2: The various methods for deriving sprites (based on the game Full Shit).
Exchange of experience - Pro ASCII / astsii graphics (Dedicated to those who can not draw, no letters, no points ...)
Advertising - listing of spektrumistov.

29 January 2002
Zoom - an interview with Baze/3sc.
Interview - an interview with the poisoned CyberJack / Triebkraft (Part 1).
Interview - an interview with the poisoned CyberJack / Triebkraft (Part 2).
Tutorials - coding: the effect of the implementation of "Mirror rotator" (article is intended for quite prepared demo coder).
Bowl - the OS of the future for SPECCY.
Lozhenie - about ACEdit0.59.

17 November 2001
Coder - "The Saga of the curb is going on!" (Programming effects on the curb).
Review novya - Don News 15, Lamergy 1, ZX Rulem, New Puzzle, Trouble v0.2, ASM to PT, Real Audio Player, Mini Games Collection.
Discussion - "multitasking OS and on the Spectrum.
Discussion - "Multitask. ... The realities and myths"
PC and Spectrum - a review and rating Emulators ZX Spectrum.

14 December 2001
Coder - scroller on the curb.

09 January 2002
Forum - Multitasking and OS.
New Faces - "Exult and all, all," not very well known band from Petrozavodsk.
Coder - how to make a "FLAT" (in cycles) player tunes.

31 January 2002
News and age - Hot News! Well maybe not so hot, but heated.
PC and Spectrum - Review of Spectrum Emulator ZX MAK v0.240.

30 April 2002
Coder - private moments in the work of TR-DOS (TR-DOS port level).
PC and Spectrum - an overview of PC software for ripping and converting Spectrum files.

31 August 1998
Subtleties poll Kempston Rats - a glitch Kepston Mouse.
ZX + Dendy - a return to the printed.

06 May 1999
COM-port & timer - Serial port for Spectruma!!!
"Iron" ... logic! - educational program of the logical circuits.

31 December 2000
Contents - a short description of the materials of the first issue.
Programerstvo - Basic Rulez! Creating a card game in BASIC.
Informant - description of image file format PCX.

29 May 1999
Our Guest - Max of Compu-Studio Ltd

14 July 1998
Assembler - talk about a necessary procedure as the derivation of the sprite.
Assembler - Time Management (work with interruptions).
Assembler - Sharing ZX ASM 3.0 and STS 5.1.
Assembler - SH-93: Procedures for direct work with the floppy drive controller.
Present - description of Turbo Disk Utility v1.0.
At leisure - I saw the Amiga and IBM's work and I can not express their thinking about it!
At leisure - 10:2 Hacker eRRoR new virus from Mitnick.

01 April 2002
PC vs Speccy - Clash of the Titans? (Monsters trying to break us ...)
Lotus - transparent thoughts about your favorite Spectrum.

06 November 2002
Census - the first stage of the shares vsespektrumovskoy census.
Gods - an interview with one of the most productive people on the Spectrum: Alone Coder / Dmitry Bystrov.

21 April 2003
Projects - Printed brochure entitled "Sketches of programming in assembler z-80" (new project from the creator of the newspaper paragraph)

01 January 2008
Demo scene - an overview of the demos with raww.orgy 2007.

20 January 2009
final words to scene - "excelente!, - Would say now, my Spanish friends, and I would agree with them. "

21 August 1997
From the authors - Spectrum dies, and PC taxis?

MSD
08 May 1999
News - an overview of new products: Deja Vu 7, ZX Format 8, Black Raven, The Mirror, Monster Land, Stalker.

MSD
15 May 1999
News - new acquisitions of magazines and games for the ZX Spectrum: Deja Vu 7, ZX Format 8, Black Raven, Stalker, Mirror, Monster Land.

MSD
12 June 1999
Iron - Scorpion ZS 256: a quick guide for programmers.

MSD
26 June 1999
Thoughts - "Speccy and the future."

MSD
31 July 1999
Entry - the contents of the issue.
Project - the implementation of Russian spelling dictionary for ZX Spectrum for compiling crosswords.

19 January 2006
Events - An interview with Andrei Logvinenko (FAyka) taken at the Chaos Constructions 2005.

06 January 2005
Interview - Interview Maksagora / NedoPC group newspaper 'Nicron'.

19 December 2002
Entry - the contents of rooms.
2599 article(s), page 9 of 26
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