Into the maniac's piggy bank

ZXNet echo conference «zx.spectrum»

From Tyukaev Eugene Vladimirovich To All 6 February 1998


Hi Vyacheslav Mednonogov!
> Get Msg, Tyukaev!
>
> 05 Jan 98 19:58, Tyukaev Eugene Vladimirovich reported to All about {Re: Into the piggy bank
> maniac}:
[you persuaded me :)]

> TEV> yes, even I would say that it’s not quite simple: the crowd came, my almost
> TEV> defeated everyone, the rest began to run back :)
> Retreat :)) M. be for several reasons, one of which is that they killed their own nearby
>. You should have seen what's happening on higher difficulty :)
hachuuu!
a letter has already gone to 465 :)

> >> The Kung priests do not have such a spell. Instead - "raise
> >> skelts"
> TEV> how I found it - it was cool! True, they are weaklings
> But they can serve well as a shield (the same can be said about spiders).
no, after all, they are not weaklings, strong, until the magic starts to run out,
it’s good to make raids with them :)))

> Yeah, an atavism of the first Warcraft. In the second, I
> like the implementation of construction better - it is more flexible.
so why not borrow a lot of things for ChV2 from there?

> TEV> yeah :)
> TEV> will there be ChV2?
> There will be. Only crazy thoughts are wandering - is it worth getting involved with the old days, shouldn't
> move to the present/future...
> But for now the levels need to be done for Part 1. I started with something simple, with conversionpictures
> :)
I was upset by the message that there would be no water and air
transport/troops :-((

> >> So, they have already gone to Ukraine (to Donetsk). And quite a lot. However,
> TEV> it’s very far, I’m already in the west of Ukraine
> Lviv?
close, Rivne :)

> Yeah. But if if you want - by mail. But it’s more expensive, and it takes a long time (from Yekaterinburg
> the transfer took 15 days!)
what the hell, I’m negotiating with Ukraine.

> TEV> wow, you have to think about it, but you don’t send 7 pieces
> TEV> there’s nowhere else to put it;(
> Lyokha says - an option is possible (but for 25 t.r.)
let's see what happens with our version
And one more thing:
some ancient version of the CV demo reached me, no one was running after anyone,
the map seems to be bigger, the forest is quickly being cut down, there is a SEA OF gold in the mine,
but then it started to go crazy :)))
what kind of demo is this? :)
>
> Warm greetings, Slava!
Eugene aka Point777/CRB/PHT

From Eugene Malkov To All 6 February 1998

TV> well, what the heck, I’m making an agreement with Ukraine.

Yeah, to us, that means :)

Then so - those who want to purchase private military equipment on the territory of Ukraine, send
postal order to the address:

340122, Donetsk-122, Kuibysheva st., no. 258, apt. 38,
Malkov Evgeniy Sergeevich.

In the column 'for written communication' please indicate exactly how many sets you
order and your full address. Send a copy of your order via netmail. Pay
at the rate of 10 hryvnia for one set of "Black Raven".

Hasta la vista.
Tim Kelly

P.S. Slava, wait for a new order, the emergency period is over :)


From Vyacheslav Mednonogov To All 10 February 1998


Get Msg, Tyukaev!

06 Feb 98 19:03, Tyukaev Eugene Vladimirovich told All about {Re: Into the piggy bank of a
maniac}:

>> Uh-huh. But if you want, by mail. Only more expensive, and it takes a long time (from
TEV> well, what the heck, I’m negotiating with Ukraine.

With Donetsk? Makes sense. Their prices are quite low.

TEV> but then it started kaaaaay!!! it’s a bummer :)))
TEV> what kind of demo is this? :)

May God bless the memory:
0.00 - for the 1997 New Year it was done - 5-6 people saw it. There was one warrior there.
0.01a - demo for Logros. The squad walked around the map. Fully automatic.
0.01b - the same for Format #6. Because The format was not released for a long time, disappeared forever
0.02 - the first deme for the masses. You can walk, produce, but you can't
fight.
0.03 - another demo for Format #6. You can fight with swords. When entering an enemy's settlement, his fortress began to generate countless troops (the joke is that you can't win :)
0.04 - an analogue of the 4th level for people
0.05 - an analogue of the 10th level for kungs (released after the game was released)

For your information: after a month and a half after the release of the war, the following can be noted:
- the game turned out to be somewhat more difficult than required for the average
user.
- for 90% of gamers, the stumbling block was level 15 for people and
level 7 for kungs. There were no special problems with the rest.

About ChV-2: work is progressing, but at a slow pace. However, there is no hurry -
I’m focusing on September.


Warm greetings, Slava!