Land of myths
ZXNet echo conference «zx.spectrum»
From Vitaliy Sircov → To All 22 November 1997
Hello, All !
And who, I ask, came up with the idea to make such stupid control keys
in the subject?
Vi imho
... Zed's Dead, Baby, Zed's Dead ...
From Evgeny Milun → To All 24 November 1997
Hello Vitaliy !
Saturday November 22 1997 21:17, Vitaliy Sircov ─── All:
VS> And who, I ask, came up with the idea to make such stupid keys
VS> controls in the sub?
The question is purely rhetorical. It came to them (the authors). But, don’t worry,
this is not the only “surprise” that awaits you.
Good luck! Evgeny.
■ The night is shorter than the day... The day will kill me... The world of illusions burns down in it. (C) Aria.
From Yura Tsvetkov → To All 25 November 1997
And how interesting it was that you launched it?! On my emulator Shlaeva writes that it requires
Scorpio 256 or Pentagon 512, well, I slip it support for extended memory
Scorpio (add-on Scorpy.add) and everything freezes. And if you install support for Pro memory and TR-Dos, then for some reason it is always written - 128kb MODE. Maybe how should I switch to another mode?! In short HELP!
*It’s already 13:33 on my watch*
*░░░▒▒▒▓▓▓ Yura Tsvetkov ▓▓▓▒▒▒░░░*
From Vladimir Frunze → To All 25 November 1997
YT> How interesting is it that you launched it?! On my emulator Shlaeva writes that
YT> requires Scorpio 256 or Pentagon 512, well, I slip it support
YT> for Scorpio extended memory (add-on Scorpy.add) and all the hell
YT> freezes.
Patience. Wait for the next version of the emulator. There (in the subject) when determining the
additional memory of Scorpio, the command OUT (C),0 aka OUT (C),F
aka OUT (C),(HL) is used. So the emulator (all existing versions) emulates it as
OUT (C), (HL) in the _literal_ sense_ (thanks to the one who came up with such an idiotic name for it). It seems like this should already be fixed.
YT> And if you install support for Pro memory and TR-Dos, then for some reason all
YT> the time is written - 128kb MODE.
Well, of course.. What is she asking you for? Not about Pros, obviously.
YT> Maybe you need to switch to another mode?! In short HELP!
Please Wait.
Yours truly, Vladimir Frunze AKA Hexman/BYTEX.
[Team ZX ASM] [Team Metallica] [Team Art Works]
From Vitaliy Sircov → To All 25 November 1997
YT> How interesting is it that you launched it?! On my emylator Shlaeva writes that
YT> requires Scorpio 256 or Pentagon 512, so I slip it support
YT> for Scorpio extended memory (add-on Scorpy.add) and everything freezes. And
YT> if you install Profi and TR-Dos memory support, then for some reason all the time
YT> it is written - 128kb MODE. Maybe you need to switch to another mode?! In short
YT> HELP!
Yes? I have a Pentagov add-on for 512Kb in “Shalaev” and everything started fine:[ ]
From Alex Gofman → To All 28 November 1997
YT> extended Scorpio memory (add-on Scorpy.add) and everything freezes. And
YT> if you install Pro memory support and TR-Dos, then for some reason all the time
YT> it is written - 128kb MODE. Maybe I need to switch to another mode?! In short
YT> HELP!
To launch the SABZh, I first installed Scorpy.add - it didn’t work, I installed
Mem_pent.add - it didn’t work either, it only worked with Ram_pent.add.
That’s it.
$$$ With best wishes ... Alex
From Evgeny Milun → To All 2 December 1997
Hello All !
I understand that now this game is again “at the peak of its glory”? I also have
one version. I wanted to throw it into the fire a month and a half ago, second-hand, but... bolt. :((
Here are the main differences between this version and the original:
1. Auto-tuning for 4 computers: Profi, Scorpion, Pentagon-512, ATM.
2. Ability to read the rules from the initial menu.
3. Ability to configure game parameters - degradation counters of each type
warriors (if they do not fight for some time, they degrade into a weaker
species).
4. The ability to save/read the state on any disk. The program itself
will ask you to insert a disk with the game, or with the shipment, when it
needs it.
5. Removed several copyright glitches and "jokes", including:
- removed "gag" - imitation of resetting the computer when there is a "happy ending";
- erasing of the state file is removed when there is a "not happy ending" (losing
a battle);
- added automatic restart of the program when there is a "not happy ending" final."
Now tell me - is it worth throwing it here?
2(Co)Moderator: Three files of the ZxZip archive, ~65 kilos each.
From Alex Letaev → To All 3 December 1997
Hello Evgeny Milun! In a message of 02 Dec 97 Evgeny Milun wrote to All:
EM> Now tell me - is it worth throwing it here?
Toss it of course.
With respect, Alex from FFC COMPUTERS.
From Evgeny Vorobjev → To All 3 December 1997
Hello, Evgeny!
In a letter dated Tue Dec 02, 1997, Evgeny Milun wrote to All:
EM> As I understand it, now this game is again “at the peak of its glory”? I
EM> also have one version. I wanted to throw it into the fire a month and a half ago, after a second hand, but... bolt. :((
EM> Here are the main differences between this version and the original:
[... For some reason it was skipped...]