Some info...
ZXNet echo conference «zx.spectrum»
From Max Lanskih → To All 21 October 1997
Hello, Alex!
It was like this: Alex Letaev 09 Oct 97 at 08:15 was pushing speeches to Dmitry.
Well, that’s what I wrote.
ML>> Nevermind 5. I have this Sample Tracker (maybe we’re not talking about it???),
ML>> processed in my opinion, OLDMAN occupies 500 sectors.
DZ> If this is SAMPLER with all the instruments that were on 5 disks - then throw it in, so much space will be freed up! :)
AL> Not a damn thing will be released! Five discs are occupied by a bunch of samples, and this is one
AL> editor. True, I heard that sampler understands standard ami-pc
AL> samples, but I haven’t tried it.
It does. Tested by personal experience. And storing five disks of samples
this is also the same as storing all possible combinations of the game in sprites.
Perversion in one word.
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From Max Lanskih → To All 25 October 1997
DZ> Yes, almost any digital editor understands. I tried it. only if they
DZ> are 16-bit, they need to be converted to 8-bit format and that’s it. Tested on Sampler,
DZ> Digital Studio and Instrument. I don’t remember exactly on DMM - I should also understand.
In DMM, samples must be driven through the converter that comes with the editor.