Shark

ZXNet echo conference «zx.spectrum»

From Sergei Novikov To All 20 November 1997


Hiya Arseniy! Answering a message marked with the following:
From: Arseniy Astapenko (2:5020/400); To: All;
Date: Wednesday, 11/19/97; Time: 19:57; Subj: "Re: Shark"

>> Invulnerability there is superfluous, and without weapons it’s disgusting.

AA> The subject would be too simple then IMHO

Wow too much... I can’t complete 2 levels in 2 hours with an infinite weapon at
triple speed under the Shalaevsky emulator ;))

>> It’s just the same for me ;) I don’t have to hang out for 2 hours near one
>> blockage, accumulating charges.

AA> ??? 1 mine - one pass

Yes? Really? Well, generally only in rare cases. Often you have to use several mines and missiles at a time.

AA> Okay, I forgive you :) There is no need to draw a map - THE MAIN THING IS TO GET THE MEANING

It’s easy to get confused there. At least for the first time.


With God's blessing, Sergei Novikov AKA Spirit/STEP

ZxNet: 095/100.99, FidoNet: 2:5020/689.1, InterNet: reviv...@chat.ru
Phone: (095) 952-46-19 [16.00-18.00]

... Now I lay me down to sleep, I pray the Lord my Soul to keep.

From Arseniy Astapenko To All 20 November 1997


Hello, All!
A couple of tips about the subject from Nicksoft^FTL
============Cut here========================
Game: Shark+3Levels 48/128K
From: Players Premier 1989
Released by: +FATALiTY+
Date:5-Nov-97
Place:Minsk
Size:249 sectors
Cheats:+1(inf.lives)
How to get: free downloadable from:
ftp://194.226.125.50/zxspectrum/GAMES/FATALITY/shark.zip
========
Hello, All!
I’ll get straight to the point. At the first level, your goal is to destroy the
three engines of the ship, which I will try to depict for you.
____________
/------------║
+------------║
\============║
/ / \ \ ║
/ / \ \ ║
/ / \ \ ║
___/ / \ \║
+____/ \ ║
║

This is roughly what they look like in the game. Engines are destroyed only by simple cartridges. In the game, your path will be blocked
by numerous rubble, which are exploded with the help of weapons.
The most necessary weapons, in my opinion, are rockets and bombs. By the way, during the game you need weapons from time to timereplenish, since there is not enough of it, especially at the second level. Ships are knocked out
with three or four bursts, after which they sometimes leave their weapons.
Yes, over time, if you often knock out ships, you
will pick up more powerful weapons, and they will urinate faster.
For those who love everything immortal, it is better not to play this game,
since it becomes not so exciting, but there are not enough lives in
the game, so if you have a group version of this game
FATALITY, then feel free to press "C" in the manual, because you won't have enough of them anyway.
The second level is no easier to play than the first, so don't
relax. Here the goal is different from the first level. You
just need to find a way out, but this is not at all easy.
When you see something similar to a circle, depicted in the game
like this:

. . .
. . .
. . . . .
. . .
. . .

fly up to it, and your disk drive will speak for me.
In the meantime, I want to give a couple of tips. In the second level, unlike
the first, the passages are disguised with bricks, which, just like
in the first, are broken through with the help of bombs and missiles. The passages can be anywhere, so keep your eyes peeled. And first
I'll tryexplain where one of them is. After
passing the first level, as soon as you get to the second,
climb all the way up, and then a screen to the right. There will be a dead end and there will also be four guns. After killing the first bottom one, place a bomb in its place. When it explodes, you will see a passage below.
And one more thing: a bomb can immediately clear not the entire passage, but only
a part, then in order not to waste weapons, go back a screen
and the passage will clear itself.
At the third level, the goal is simple: you just need to destroy one
creature unknown to science, which does not behave very friendly.
To kill it, you need to shoot it in the mouth at the moment when
it shoots at you. In order to do this faster, I advise
to turn on weapons that make you immortal for a while.
Well, perhaps that’s all the secrets of this seemingly simple but interesting game.
And in the end I want to say that I, NICKSOFT,
broke this game in four and a half hours.
======

With best wishes, Ars^FTL.
mailto:ars...@usa.net

... nothing can save this world