Pentagon
ZXNet echo conference «zx.spectrum»
From Oleg Bashtenko → To All 20 December 1997
Hello Tyukaev.
19 Dec 97 14:58, Tyukaev Eugene Vladimirovich wrote to All:
[...]
>> That's it..., everything is ok at the Pentagon.
TV> means everything is ok at the Pentagon? or I misunderstood something
So everything works there, but coders usually
forget about other versions of ZX:(
TV> mmm, I meant that it played crookedly,
TV> there is such a possibility of getting used to it, and then hearing its other
TV> version (normal) I decided that it was crooked!
Well, my Lvov 128 cannot be mowed down to the Pentagon, and we only have
one person at the Pentagon. I wouldn’t refuse the Pentagon either, but due to the disunity
of our states, this does not seem possible:(
>> TV> and it’s good to run into!!!!! :-E~~
>> I’ll stop bumping, but stop writing programs to the beat
>> tailored for the Pentagon! Think logically, running this somewhere not
>> on the Pentagon, and seeing the slowdown of graphics and music, someone
>> will look once and erase this software :(
TV> I agree completely! I was sitting behind Lenningrad, and was very tormented
TV> with such speed ;(
And you also say that I’m wrong...
TV> ours is not there yet, there are plenty of others!
2ALL: Please, what are not topics for discussion -
1. Someone threatened in the echo to allow the connection of a SIMM module instead of small-scale RAM circuits.
2. Why Inlight’s work is notfasted in Fehu?
Well, there are already two topics, let's see how people react to them.
With all sorts of good things...
Oleg AKA Olav
... MOUSE.DRV not found, use RAT.DRV instead?
From Tyukaev Eugene Vladimirovich → To All 22 December 1997
> TV> mmm, I meant that it was played crookedly,
> TV> there is such a possibility of getting used to it, and then hearing it in another
> TV> version (normal) I decided that it was a crooked one!
> Well, my Lvov 128 can’t mow down to the Pentagon, and we have only
> the Pentagon with one person. I wouldn’t give up the Pentagon either, but due to the fragmentation
> of our states, this does not seem possible:(
From Oleg Bashtenko → To All 22 December 1997
TV> hmm??? strange, no, this is the first time I’ve heard about music, problems with
TV> music at the Pentagon!
It seems we don’t understand each other, I mean the fact that programs
written at the Pentagon slow down (including music).
TV> there is a question, how is the first part of Shock128 MEGADEMO playing in your Lviv
Yes, the music is playing ok. There is a slight lack of multicolor synchronization, but this is
almost completely unnoticeable, unless you look closely.
From Tyukaev Eugene Vladimirovich → To All 23 December 1997
> Hello Tyukaev.
>
> 22 Dec 97 13:18, Tyukaev Eugene Vladimirovich wrote to All:
> [...]
> >> So everything works there, but about other versions of ZX coders
> >> usually they forget:(
> TV> hm??? strange no, This is the first time I’ve heard about music, problems with
> TV> music on the Pentagon!
> It seems we don’t understand each other, I mean the fact that programs
> written on the Pentagon slow down (including music).
From Vsevolod Potapov → To All 24 December 1997
It's.... the same thing it's all about.... Bomber and Tanx, Jungle Trouble and Apple Jam rel="nofollow">ran...@cybermail.net
Concern Chaos WWW HQ: http://www.cybermail.net/~random/
From Tyukaev Eugene Vladimirovich → To All 24 December 1997
> On 23 Dec 1997 13:38:20 +0300, eug...@mavlin.vt.rovno.ua (Tyukaev Eugene
> Vladimirovich) wrote:
>
> >> It seems we don’t understand each other, I mean the fact that programs
> >> written at the Pentagon slow down (including music).
> >this is only in the case that the cycles for one frame are filled to capacity
> >then we all understand :)
> well, that’s what we’re talking about - bullshit to jam frames? so that later scrolling 8*8 in int does not interfere? ;))))
From Vsevolod Potapov → To All 25 December 1997
Regards,
Random
--
Lord of Chaos.
e-mail: ran...@cybermail.net
Concern Chaos WWW HQ: http://www.cybermail.net/~random/
From Tyukaev Eugene Vladimirovich → To All 25 December 1997
> >> well, that’s what we’re talking about - why don’t you clog up frames? so that later scrolling 8*8 in int does not
> >> interfere? ;))))
> >so you can estimate how many effects you can rivet ;)
> and then it will work on only one computer? and in the help write:
> for the correct operation of this program you need to increase the int to 123243
> cycles. hold Caps shift while loading to get the modification scheme.
> then the steering wheel will be, guess what, almost twice as many effects can be done
> ? cool ?