Part [1/25], of OMEGA.ZIP
ZXNet echo conference «zx.spectrum»
From Vladimir Spashko → To All 13 May 1997
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source file name : OMEGA.ZIP
original size : 108526
created on : 13 May 1997
encoded on : 14 May 1997
approximate encoded size : 151969
number of sections : 25
lines per section : 100
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2ALL.
Hello to all SPECCY FANS!
Welcomes to you *Omega Hackers Group* from Rostov-on-Don,
In general, this little text is a little info about us and our
plans, so...
Members list:
Jocker - coder,gfx maker,organizer,swapper
Disabler - coder,gfx maker
Diavol - coder,hard repair
Klim - music maker,critic
Shark - music maker
Jet - coder,gfx maker
Mistik - coder,gfx maker
Electro - gfx maker, coder(enlisted in the army...)
In general, everything is fine, only now we don’t have a gfx maker.
And without it very hard. Although we all draw a little, but this
of course is not the same graphics and not at the same level!
So we want to appeal to all of you who see this message:
we really need a cool gfx maker, so if you or someone
else is great or very good at drawing and wants to work together
with us, then a HUGE request to contact us.
Our hotplans:
Mario Islands is a cool arcade game, very cool and beautiful!
Test Drive Utility - a utility for setting up your floppy!
Ultrasonic - coolest digital music editor
Battlecity - a toy from the ~battlecity~ genre, but cooler and newer
Zest Demo - an old and boring project of the democrat. The first
part was written back in July 1996!
Psychosonic Demo - demo at Enlight'97, I hope we'll go there
These are our unfinished plans yet, but they are very close
to completion and will definitely be released.
Of those completed so far, only Smash comander, a very cool
thing, I recommend it! Also, in the period from December 1996 to February 1997, we released several demos: Yolka'97, Sharkgift, Klimgift, Diavolgifts, MarioislandsDemo, Test Drive Utility Demo and one intro to the game ~Zona-0~. By the way, people, please do not confuse me (Jocker from
*Omega Hackers Group* from Rostov) with Joker from Kharkov or
Krasnodar. And the intro, which begins with the inscription ~construction~
at the bottom of the screen in a small font, which MAFIA PC inserted into
a great many of its disk versions, was made by me, i.e.
Jocker of *OHG* from Rostov-on-Don, and no other jocker or
joker! yes, I got a little distracted, but it’s a shame when your work
is appropriated by another person!!!
As for our other ~coming soon~'s:
Warcraft - in general it wasmore of a joke than coming soon.
Goblins - although the game was starting to be made, we soon found out that
Digital Reality was already making and abandoned this idea
Ultrapack - well, in general this packer existed, but it packed so
poorly that due to the lack of another algorithm it was
abandoned completely.
DJ assembler - in general, Diavol is an assembler, but by
what year it will come out, it is unknown.
Dizzy-97 (Adventure in rostov city) - while this project still
exists, but due to the lack of a gfx maker, its implementation
is simply impossible!
And finally:
Brothers! Call, write, otherwise it’s completely boring to live here alone,
there is almost no news, especially for those who live in the Rostov region, in Taganrog for example.
Our contact fones:
(8632) 310-549, Andrey (Jocker) After 19.00
(8632) 672-006, Grisha (KLIM)
or write 2:5061/33.16, I will tell...
forever with Speccy!!!
04.05.1997
From Sergey Gudarev → To All 15 May 1997
Hello Vladimir!
13 May 97 23:45, Vladimir Spashko wrote to All:
VS> Hello to all SPECCY FANS!
VS> Welcome to *Omega Hackers Group* from Rostov-on-Don,
VS> In general, this text is a little info about us and our
VS> plans, so ...
Long time no see!!!!!
VS> Members list:
VS> Jocker - coder,gfx maker,organizer,swapper
VS> Disabler - coder,gfx maker
VS> Diavol - coder,hard repair
VS> Klim - music maker,critic
VS> Shark - music maker
VS> Jet - coder,gfx maker
VS> Mistik - coder,gfx maker
VS> Electro - gfx maker, coder(enlisted in the army...)
they are generally cool.....the names alone are worth it.
VS> In general, everything is fine, but now we don’t have a gfx maker.
VS> And without him it’s very hard. Although we all draw a little, but this
VS> is certainly not the same graphics and not at the same level!
VS> So we want to appeal to all of you who see this message:
VS> we really need a cool gfx maker, so if you or someone
VS> draws great or very well and wants to work together
VS> with us, then a HUGE request to contact us.
And get a lot of headaches and troubles..
VS> Our hot plans:
VS> Mario Islands is a cool arcade game, very cool and beautiful!
VS> Test Drive Utility - configuration utilityyour floppy!
VS> Ultrasonic - coolest digital music editor
VS> Battlecity - a toy from the ~battlecity~ genre, but cooler and more interesting
VS> more sophisticated
VS> Zest Demo - an old and boring project for all of us. The first
VS> part was written back in July 1996!
VS> Psychosonic Demo - demo at Enlight'97, I hope we'll go there
VS> These are our unfinished plans yet, but which are very close
VS> to completion and will definitely be released.
well - these plans are probably at least a year old - but things are still going wrong.
VS> From completed, so far only Smash comander, a very cool
VS> thing, I recommend it! Also, in the period from December 1996 to February 1997
VS> we released several demos: Yolka'97, Sharkgift, Klimgift,
VS> Diavolgifts, MarioislandsDemo, Test Drive Utility Demo and one intro
VS> for the game ~Zona-0~. By the way, people, please do not confuse me (Jocker from
VS> *Omega Hackers Group* from Rostov) with Joker from Kharkov or
VS> Krasnodar. And the intro, which begins with the inscription ~construction~
VS> at the bottom of the screen in a small font, which MAFIA PC inserted into
VS> a great many of its disk versions, was made by me, i.e.
VS> Jocker of *OHG* from Rostov-on-Don, and no other joker or
VS> joker! yes, I got a little distracted, but it’s a shame when your work
VS> appropriated to another person!!!
of course - how can that be - they offended YOU - you were undeservedly missed - someone
appropriated your works......
What about your appropriation of other people's works - or is history silent about this
facts?
Or maybe I'm slandering YOU? Or maybe you haven’t ever used the works of
others, for example our company?
Just don’t start an argument about who ripped off what from whom - otherwise the same thing will happen
as with Spectrophone and ZX-Review - although these magazines are both good and I read both of them with equal pleasure!
VS> As for our other ~coming soon~'s:
VS> Warcraft - in general it was more likely joke than coming soon.
VS> Goblins - although the game was starting to be made, we soon found out that
VS> Digital Reality was already making and abandoned this idea
VS> Ultrapack - well, in general this packer existed, but it packed so
VS> poorly that due to the lack of another algorithm it was
VS> abandoned completely.
VS> DJ assembler - in general Diavol is involved assembler, but by
VS> what year it will be released is unknown.
VS> Dizzy-97 (Adventure in Rostov city) - for now this project still
VS> exists, but due to the lack of a gfx maker, its implementation
VS> is simply impossible!
I'm afraid that soon most of what was included in this list will be includedwritten
in the first list.
VS> And finally:
VS> Brothers! Call, write, otherwise it’s completely boring to live here alone,
VS> there is almost no news, especially for those who live in the
VS> Rostov region, in Taganrog for example.
Yes, yes! Certainly! We will all rush to call you and offer some bunch of kids
our services and offers!
First we need to at least grow up and behave appropriately!
VS> Our contact fones:
VS> (8632) 310-549, Andrey (Jocker) After 19.00
VS> (8632) 672-006, Grisha (KLIM)
VS> or write 2:5061/33.16, I
VS> will pass it on...
^^^^^^^-you shouldn’t have contacted them, it could end very badly for you -
just understand this as a warning and not as a threat!
VS> forever with Speccy!!!
VS> 05/04/1997
For the Moderator:
I understand that I violated many points of the rules of my _favorite_ echo, but due to the fact
I had to communicate _very_ a lot with this bunch of _children_, that I was so
boiled and would really like no one else to get burned by them!
Therefore, I apologize for the malicious violations - although......
[ ] is a place for.....well, you know what!
With respect, Scorpion
From Vladimir Kacev → To All 17 May 1997
Hello Vladimir!
13 May 97 23:45, Vladimir Spashko wrote to All:
VS> ─────────────────────────────────────
VS> source file name : OMEGA.ZIP
Where is subj himself?
Forgot?
Bye , Vladimir :)
... ...Hey, if you're in Taganrog, come in!...
From Andrew MOA → To All 18 May 1997
On the day of May 15, 97, Sergey Gudarev had the good fortune to write to Vladimir Spashko:
{skipped}
Paaprash should not start a discussion and all interested parties should swear further
soap.
SG> [ ] - a place for ..... well, you know what for!
Absolutely.
Andrew