Mortal Kombat from Kharkov

ZXNet echo conference «zx.spectrum»

From Vladimir Larkov To All 1 June 1997


Hello, All!

The corporate sub has arrived in St. Petersburg. Ver 2.3 (c)AWS/MAFIA 1997. Published by
CodeBusters. 128k only. Occupies one disk. With protection, with sticker. It works for Scorpio. You can play together or with a computer. The buttons are reassigned. Sound -
Int_AY/Dig_AY/Dig_covox. Music/effects can be switched off. The close-ups of the characters are digitalized and look like they're from a movie. There are a lot of blows, fatalities, babalities, etc. The rest
you will see for yourself.

I have been appointed distributor ;) for St. Petersburg. On Monday I give the discs to Logros,
accordingly, from Tuesday you can come to Karpovka to buy.
Those who wish can contact me. You know where to find the phone number, time
20oo-00oo MSK. 1oo-7oo you can go to the BBS using a modem (not Vicom) and leave a
message. Or soap.

The authors asked to subtly hint that the release of MK2,3, and other projects depends entirely on whether they make a profit. Accordingly, draw your own conclusions - is it worth breaking/uploading on BBS. Thank you for your attention.

* Crossposted in SPBZXNET.GAMES
* Crossposted in SPB.SPECCY
* Crossposted in ZX.SPECTRUM


With best wishes, Vladimir.


From Alex Rybinskiy To All 1 June 1997


Buenos Dias Vladimir!

01 Jun 97 12:47, Vladimir Larkov wrote to All:

VL> Hello, All!

VL> A corporate sub has arrived in St. Petersburg. Ver 2.3 (c)AWS/MAFIA 1997. Published
VL> by CodeBusters. 128k only. Occupies one disk. With protection, with a sticker.
VL> It works for Scorpio. You can play together or with a computer. The
VL> buttons are reassigned. Sound - Int_AY/Dig_AY/Dig_covox. Music/effects
VL> can be switched off. The close-ups of the characters are digital and look like they are from a movie. There are a lot of blows
VL>, fatality, babality, etc. You will see the rest for yourself.

VL> I have been appointed distributor for St. Petersburg. On Monday I give the discs
VL> to Logros, so from Tuesday you can come to Karpovka to purchase
VL>. Those interested can contact me. You know where
VL> to find the phone number, time 20oo-00oo MSK. 1oo-7oo you can go to the BBS using a modem (not Vicom)
VL> and leave a message. Or soap.

VL> The authors asked to subtly hint that the release of MK2,3, and other projects,
VL> depends entirely on whether they make a profit. Accordingly, draw your own conclusions
VL> - is it worth breaking/uploading on BBS. Thank you for
VL> attention.

I think it’s worth it, but don’t advertise it too much.
Anyway, as soon as it comes to us, I’ll do it.

VL> * Crossposted in SPBZXNET.GAMES
VL> * Crossposted in SPB.SPECCY
VL> * Crossposted inZX.SPECTRUM


VL> With best wishes, Vladimir.

VL> -+- A jumbled set of bytes named GoldED/2 2.50+
VL> + Origin: Midnight Larkov's dreams... (2:5030/221.11)

All the best.
Alex AKA DR.DEATH / Speed Co.


From Evgeny Milun To All 4 June 1997

AR>> I think it’s worth it, but don’t advertise it too much.
AR>> In any case, as soon as it comes to us, I’ll do it.

SN> At least I should have kept silent, or something. In the echo there is a discussion about this, and you tell the whole country
SN> that it is worth breaking the author's software ;~( The only thing that is still
SN> permissible is to hack it just for the sake of interest, without distributing it later,
SN> without even showing it to anyone (!) :)
Are you this... tavo... again? :)) In my opinion, Alexey is not the only one here who calls himself a hacker. Although, perhaps, he got a little carried away.

SN> Just look at the new protection from the inside.
Is it new?
SN> But it rarely ends there - you, of course, will give others from Speed ​​Co.,
SN> those - SoK'y, and then, you know... :)
You don’t know. You really don't even know. Tell. :) Otherwise, I still don’t know how we get programs here in Samara - from whom, to whom, when, in short, you know...

Good luck! Evgeny.


From Sergei Novikov To All 5 June 1997

SN>> country, you say that it is worth breaking the author's software ;~( The only thing that
SN>> is still permissible is to hack it just for the sake of interest, without distributing it
SN>> then, without even showing it to anyone (!) :)

EM> Are you this... tavo... again? :))

What again? :)

EM> In my opinion, Alexey is not the only one here who calls himself a hacker.

Of course. Everyone is a little bit of a hacker at heart ;))) I'm joking, I'm joking, but I don't deny that there are a lot of hackers here.

EM> Although, perhaps, he got a little carried away.

I'm not against hackers, but against them giving hacked software to someone.

From Sergei Novikov To All 6 June 1997

SN>> New, don't worry. MK is the first game in my memory that is so brazenly
SN>> reset on the timing belt ;)
EM> So much for the first reason for hacking. :)

Do you have at least one timing belt in Samara? Don't lie.

From Dmitry Grigoryev To All 7 June 1997


Hello, Vyacheslav!

Saturday June 07, 1997 00:55, Vyacheslav Mednonogov wrote to Sergei Novikov:

VM> In vain! Hackers must be crushed while they are small :)

Krackers. Why generalize? ;)

VM> Warm greetings, Slava.


Regards, Dmitry (OLDMAN).


From Alex Letaev To All 8 June 1997

Severe! But some hackers (sorry few) when they grow up, turn into gamemakers! What if you suppress everyone??? :-)

Alex from FFC COMPUTERS.