Megaball

ZXNet echo conference «zx.spectrum»

From Alexander Grimalovsky To All 8 April 1998


Hi, Pavel!

PN> Fri Apr 03 1998 13:55, Alexander Grimalovsky wrote to All:
AG> Finally, I got to this echo, and therefore allow
AG> to introduce myself: Alexander Grimalovsky, in Spectrum circles more
AG> known as Flying/DR.
PN> Soon we will salt these DR-sheep....for the fact that they don't release the din on time -:) AG> Can I be seen here?
:)
PN> Right now I'll add contrast......now it's visible. All, let's shake
PN> MegaBall?
Why shake it - it's been ready for more than a year :) Right from the time the demo version was released (if you look carefully, you can see that according to the codes there
something about 95% is ready :)
But there is no time to assemble it - for various reasons :( So there is a choice - either
Megaball in the summer, but without a demo from DR on Funtop'98, or demo on Funtop + Megaball
sometime in early autumn So decide! :)
There is another option - if you want, I'll fill you with the source code and you'll collect it yourself? 3 disks in UUE :))) Although this is a joke!

PN> <- With Best ReGardZ foR U & oNlY...!
PN> ViRtUal/+=SileNce

With best wishes, Flying/DR

... -= Digital Reality =-
~~~ Blue Wave v2.12


From Pavel Nikonov To All 9 April 1998


PrePare to UpLOadiNg, Alexander ->

Wed Apr 08 1998 13:47, Alexander Grimalovsky wrote to Pavel Nikonov:
AG> Why shake it - it’s been ready for more than a year :) Right from the time
AG> the demo version was released (if you look carefully, you can see
AG> that according to the codes, something like 95% is ready there :)
Uh-huh. But in terms of pixelz, sound track, volume, levels.....fewer percentages
will be...
AG> But there is no time to collect
AG> - for various reasons :( So there is a choice - either Megaball in the summer, but
AG> without a demo from DR on Funtop'98, or a demo on Funtop + Megaball somewhere in the
AG> beginning autumn.
The second option is preferable.....let's wait another six months...don't worry about Funtop
bring fool release!
AG> So decide! :)
Come on (blushing with modesty) - it's up to you - :)

From Alexander Grimalovsky To All 12 April 1998

PN> Yep. But for pixelz, sound track, volume, levels.....fewer
PN> percentiles will be...
pixelz - 100% :)))
levels - ~20%, but there is an editor, so this won’t be a big problem.
sound tracks - yes, there’s not much here yet, but it’s also a fixable issue...
volume - what is this? :)

From Artem Haritonov To All 13 April 1998

AG> pixelz - 100% :)))

Well, I would say 75, because... something else will be needed...

AG> levels - ~20%, but there is an editor, so it won’t be a big problem
AG>.

3 days - and 150 levels absolutely unpassable =)

AG> sound tracks - yes, there’s not much here yet, but it’s also a fixable problem...

Just whistle...

AG> volume - what is this? :)

12 discs, no less... =)

From Pavel Nikonov To All 14 April 1998

AG> I remember English: fool - fool, fool :))))
Maybe then: “4ever” - forever or “2day” - today? -:)
"Fool" is the "full version" -:)
have I really discovered America? -:)