Games
ZXNet echo conference «zx.spectrum»
From Artem Haritonov → To All 10 August 1997
HeYa, Sergei!
Friday August 08 1997 01:00, Sergei Novikov wrote to Dmitry Zubarev:
SN> And I don’t know where to put the new stuff from the Internet =) True. But until
SN> your mail doesn’t go well - I won’t drop you... =( And there is > 10 Mb
SN> of good software in tap, z80, sna, etc. formats. What? Dragons of Flame
SN> (continuation of Heroes of the Lance),
Releazed by Hacker Stinger
SN> Budokan,
Releazed by DR
SN> Mot 0,1,2,3,
Someone's release was...
SN> Savage 0,1,2,3,
Released by DR (long ago).
SN> Iron Lord (Internet version -> there should be no glitches),
I can’t say for sure, I don’t know about glitches...
SN> Encyclopedia of War,
I have The 128th in a bunch of taps is to release crowbars :) (this is when everyone reaches for
strategies! Sacrilege!) :)))
SN> Eidolon (+8 - ²EM: ;))),
Yes, their version is quite well done (not counting the lack of intro).
SN> Gauntlet 2,
It was a long time ago.
SN> Yes, Prime Minister,
Like MafiaPC, or someone else. Appeared in Moscow in the fall of 1996.
SN> Sonic Boom,
Excellent version by Anton Vasiliev. Fully 128 kb. support.
SN> Alternative World Games,
Curve thing. There is an old tr-dos release.
SN> Narcopolice 128 (?),
This is the Polyan version (if you took it from NVG or its mirrors) - except for the initial
music in the intro, there is nothing 128 (at least its own) in it. There's evenfont
ROM. This version has been in Russia for a long time.
SN> Silent Shadow,
Releazed by Fatality (or someone else). There are at least 3 versions of this game.
SN> Stardust,
But this is interesting. Although it’s unlikely to be any analogue of SturDust’s Ammy/PC. So -
the game of the same name (although maybe).
SN> Nether Earth (eng),
Well, this is generally a hit - a bunch of versions rus/eng.
SN> New York Warriors,
Most likely buggy...
SN> Narc full (362K),
I don’t know why Max released a beta and whether he had a complete thing (for me at that
time - summer 1996 seems to have been an exorbitant tap), but there are probably reasons. Max answer?
SN> Simpsons (full),
It's already complete...
SN> Shadow Dancer (full),
Max's version is better.
SN> Outrun 2,
Whoever hasn't done it. I recently saw another release - I think Aseydance.
SN> Pictionary,
Cool thing, I wanted to release it before...
SN> Ghost Hunters, Spirits (Inet), Hundra (Normal?),
I don’t know about these games, maybe “new” :)))
SN> Tour de Force,
She is “dumb” according to AY. There will be a release of DR.
SN> Aliens US,
Glitches (if with NVG).
SN> Aaaargh,
Similar to the previous one.
SN> Dick Tracy,
Nothing.
SN> Eswat
Release of DR.
SN> (Inet), etc... In short, a lot of everything. So if suddenly there is a _cool_ group in _Moscow_
SN> that can itself convert these games fromtapov and
SN> z80, sna and slt on ZX, then I’m ready to share something. The fact that I can’t handle it myself
SN>.
Contact the SeaMans... Although from your entire list the major ones are no longer there :)
SN> C'est la vie... (How's your French? ;)
Tre bien, a tu? Sava?
KA> Hasta la vista, Dmitry! See you in Eden! Novikov Sergei AKA
KA> Spirit/STEP [Team ZX ASM] [Team AMD - Amiga Must Die] [Team Aries Rulez
KA> Forever] [Team EM²D]
cYa, aRTY/dR! · · ··· Email: Ar...@telecom.nov.ru · · ···
From Sergei Novikov → To All 15 August 1997
Howdy, Artem! Answering a message marked with the following:
From: Artem Kharitonov (2:5032/7.44); To: Sergei Novikov;
Date: Sunday, 08/10/1997; Time: 12:11; Subj: "Games"
SN>> Gauntlet 2,
AH> It was a long time ago.
Like Batman 2.3... It was, but not for everyone.
SN>> Narcopolice 128 (?),
AH> This is the Polyan version (if you took it from NVG or its mirrors) - except for the initial
AH> music in the intro there is nothing 128 in it (at least to the best of my ability) no. There's even a special ROM font. This version has been available in Russia for a long time.
It seems like something else. Although it’s new, the font is bad. Rajsoft and Agent with their
music are there and clearly visible, and the menu in the background of the picture (where the man is in a helmet) is just as it should be. In addition, everything loads suspiciously quickly (maybe it even sits at 128K right away). I don’t know about the music.
SN>> Silent Shadow,
AH> Released by Fatality (or someone else). There are at least versions of this game
AH> 3.
;) There are so many versions... You'll have to find one, see what kind of game it is.
SN>> Nether Earth (eng),
AH> Well, this is actually a hit - a bunch of rus/eng versions.
Only Russians everywhere. But it’s okay, I’ll get to it and make a normal English
version. Maybe I’ll add some music and some help. And no trainers.
SN>> Simpsons (full),
AH> It’s already complete...
But it’s buggy. At least that versionwhat I saw (by Michael or something). It didn’t even work for me.
SN>> Outrun 2,
AH> Whoever didn’t do it. I recently saw another release - I think Aseydance.
Abeyance?
AH> Contact the SeaMans... Although from your entire list the major one is no longer there :)
Apparently, there is even less unknown software than I wrote in RVL3. It's time to move on to remixes... Maybe I should write an article for RVL4 (if there is one) about this?
Kilo for 50 =))
From Sergei Novikov → To All 15 August 1997
AH>> I don’t know about these games, maybe “new” :)))
DZ> Are you kidding me? But if it’s 128, it’s necessary. I really don’t remember the first one at all, is there
DZ> or...
There were just a bunch of versions of Spirits, and all of them were buggy. And the toy is simply classy - not for nothing Topo Soft... If anyone has a normal version, you are welcome, in the echo.
Ghost Hunters is a din, notable for the fact that it is codemaster. And Hundr only saw
a buggy, impassable one.
[smth was devastated...]
SN>>> Dick Tracy,
DZ> Full?
I didn’t look...
SN>>> Eswat
AH>> DR release.
Why isn’t it on acid-nature? Like many other things? I want it! ;)
DZ> Full? And on the whole screen? :-[ ] Come on!
There would also be a final cut from MaxI...
DZ> What - Kirov is no longer suitable?
In Moscow there are no problems with sending software, while to Kirov you need to send
little by little and to UUE. And there is no guarantee that everything will arrive. Quite the contrary
From Dmitry Zubarev → To All 17 August 1997
SN> But it’s buggy. At least the version that I saw (by Michael some
SN> or something). It didn’t even work for me.
How? Where is the version of RST7, the intro for which he sculpted from someone from MKHG? By the way, how to pass the first level in it? Otherwise you can skip levels there - but still...
C u l8r,
Dmitry aka ZDW.
From Vladimir Bogdanovitch → To All 18 August 1997
I’ve never even heard of this one. I have four Batmans, the last one with levels. And
is this the fifth one in total?
Vladimir Bogdanovitch.