DOOM
ZXNet echo conference «zx.spectrum»
From Denis Fomin → To All 9 August 1997
With great greetings Vitaliy!
DF>> sabzhik, it would be interesting to take a look, IMHO you have to be a very
DF>> good programmer to write this on the Spectrum, of course
DF>> the monsters will probably be transparent... :) but still.
VS> Catch...
Well, in principle, it’s nothing for speculators, however, when you launch the original in one task and in another this game from under the emulator, and then you play first the first and then the second, in a minute, a long-forgotten feeling of delight pops up (I
meaning that feeling which I experienced when I first saw wolfenstain3d on
286/16 in an electronics store). But in general, I’m interested in whether there is at least a thread left in the algorithm of Spekov’s release from cutting off rays, or is there some kind of thread
perversion? :))
See you again, dear TV viewers!
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