Code Masters
ZXNet echo conference «zx.spectrum»
From Dmitry Zubarev → To All 11 July 1997
Hi, Sergei!
Have you ever seen such a game from CM - SUPER HERO.
The picture is all black and white - a man with a sword fights off a woman from a dragon. But from the looks of it, you can’t tell from the game what CM did (1988). Did they sign up as current distributors? They haven't done this before... A three-dimensional wanderer through a labyrinth in the style of BATMAN and HEAD OVER HEELS, designed almost the same, but I couldn't find mode 128, although everything hinted at it. If you don't have one -
I can send it here - this 'incentive' will immediately speed up my work on the ZX on my slightly modified standard bootloader, which used to be in one sector and on
an article in Terminal about toys... ;)
By the way, it turned out well recently - I wrote you a letter at 3.5 o'clock in the morning, and you
responded to it at 10:23 and on the same day at 20:36 I already wrote an answer to you! This means it takes 7-8 hours for a letter to arrive from us to you! Fast! :) Or maybe slowly? ;)
If it were always like this, it would be quite nice, in my opinion... I haven’t heard anything from you after the 2nd
Rival. Are you inundated with reviews? ;) IMHO, it turned out quite well, but aren't there too many interviews for one issue? And is it really not possible
to modify the Oldman viewer so as not to split the newspaper into two basic ones?
Of course, I wouldn’t give up music either - to make it more pleasant to read and
perceive the text. I recently read somewhere about this perceptionmusic during
viewings - don't remember where? :)
Okay, I've moved away from the topic - I'm finishing :)
I'm waiting for an answer (like a hundred rubles from the village council :) Don't forget - you are not alone!
ps. BTW - about English - did you finish something like that, since bad English hurts you so much? For me, as long as it’s clear to everyone ;) Personally, I actually studied French at
school - but now I cannot tie a pair of words on this
language... ;)
C u l8r,
Dmitry aka ZDW.
From Sergei Novikov → To All 14 July 1997
Greetings, Dmitry! Glad to see you again!
Answering yld Friday, the 11 of July 1997:
DZ> Have you ever seen such a game from CM - SUPER HERO.
DZ> The picture is all black and white - a man with a sword fights off a woman from a dragon. And from the look of
DZ> you can’t tell from the game what CM did (1988). Did they,
DZ> sign up as current distributors?
You don’t think that at least 113 games (which I was able to count from the subject)
were made by the Darlings themselves ;)) The Olivers worked on something, and others on something else. They
collaborated with many authors.
DZ> They haven't done this before...
They have a lot of games that are not similar to each other... For example, Wizard Willy and
Robin Hood. Nothing in common except the genre.
DZ> A three-dimensional labyrinth walker in the style of BATMAN and HEAD OVER HEELS,
DZ> designed almost the same,
It is impossible that they were made by the same author. The one who worked on HOH and BATMAN
(forgot his name) left ZX right after them. Most likely, someone from
Ashby (Ultimate Play the Game) had a hand in it, then they also seemed to have “blamed” on some
consoles. If anything, I can check the names of the authors of Super Hero with the names of
Yultimatovtsev (if they are mentioned in S.H.)...
DZ> but I could not find the 128 mode, although everything hinted at it.
DZ> If you don’t have one, I can send it here
Come on... Toys, especially rare ones, are welcome here.
DZ>- this 'stimulus' will immediately speed up my work on the ZX on my slightly modified
DZ> standard loader, which used to be in one sector and on
DZ> an article in Terminal about toys... ;)
DZ> By the way, it turned out well recently - I wrote you a letter at 3.5 am
DZ>, and you answered it at 10:23 and on the same day at 20:36 I
DZ> already wrote an answer to you!
If you wish, you can do it faster. I don’t answer as soon as the mail arrived.
DZ> I haven’t heard anything from you since the 2nd Revival.
So only a week has passed!
DZ> Are you overwhelmed with reviews? ;)
No... Many expressed their opinion after the first issue and stopped there.
DZ> IMHO, it turned out quite well, but isn’t it a bit too many interviews for
DZ> one issue?
What a horror! But what to do - don’t put off information until the next issue.
After all, it has the ability to become outdated...
BTW, there were no interviews as such. Just a few questions with answers from
different famous personalities. That's all. An interview, in my opinion, should consist of
a dozen (at least) questions touching on all interesting topics.
DZ> And is it really impossible to modify Oldman's viewer so as not to split
DZ> the newspaper into two basic ones?
There is absolutely no time... =( You can see (by the number of misspellings) that
my hands don’t even reach the point of correctingnewspapers.
And the viewer is very conveniently made: it calculates the length of the text, loads everything itself.
You don’t even need to write a loader: just add a text file after the viewer
(12 sectors), combine it all in the same Perfect Commander - and you’re done
(Thanks to Oldman!!!)
DZ> Of course, I wouldn’t refuse music either - to make it more enjoyable
DZ> read and perceive the text.
For this you also need a musician ;( I still think that the main thing in a newspaper is information.
(As soon as there is time, there are ideas to publish a newspaper with an appendix or at least
with several pictures complete with a viewer that would illustrate
mentioned in the issue).
DZ> ps. BTW - about English - have you ended up with something like that, since you So
DZ> bad English hurts?
The fact of the matter is that it doesn’t. That’s why it’s strange... And I only graduated from school “with
in-depth study of English” (a month ago =|)
DZ> For me, as long as it’s clear to everyone ;)
Isn’t it better to write in Russian then? =)
DZ> Personally, I actually studied French at school - but now I cannot tie a pair
DZ> of words on this language... ;)
Ugh! I hate French. =(
Hasta la vista, Dmitry! See you in Eden!
·∙ Novikov Sergei AKA Spirit/STEP ∙·
[Team ZX ASM] [Team AMD - Amiga Must Die]
[TeamОвны Rulez Forever] [Team EM²D]
From Dmitry Zubarev → To All 29 July 1997
SN> Only a week has passed!
I just didn’t see you in the echo at all, but that’s all because of the fast mail ;)
SN> And the viewer is very conveniently made: it calculates the length of the text, it loads everything
SN> itself. You don’t even need to write a loader: just add a text file
SN> after the viewer (12 sectors), combine it all in the same Perfect
SN> Commander - and you’re done (Thanks to Oldman!!!)
And I combine it in ADM7.08 and for commanders I prefer the good old Kovalevsky
under the tortured scorpion...
SN> (As soon as I have time there are ideas to publish a newspaper with an appendix or
SN> with at least a few pictures complete with a viewer, which would
SN> illustrate what is mentioned in the issue).
Very welcome! :)
SN> That's the point, no. That’s why it’s strange... And I only graduated from school “with
SN> in-depth study of English” (a month ago). =|)
Hmm. How old are you then? So far I was 24 (but that won’t be for long) - I’m the oldest in Kirov, sometimes they call me that - good old uncle... ;)
From Sergei Novikov → To All 2 August 1997
SN>> Willy and Robin Hood. Nothing in common except the genre.
DZ> I want this Willy! ;)
Garbage
DZ> What is it about?
Try and see!
[See. Review in Adventurer 6]
DZ> By the way, they also talked about her then on the radio
DZ>, for example, it seems, but it was so long ago...
What else interesting were they talking about? =) And what kind of radio station was this?