hasta la vista team

ZXNet echo conference «zx.spectrum»

From Roman Milukov To All 19 March 1998


Hello, Andy!

15 Mar 98 Andy Harchenko hoping that Roman Milukov will read,
wrote:

RM> Separately for emulsion and separately for Spec? You can't do that!
AH> Uh-huh, you can't do that.
You can't. But here the ideas of creating a network distribution system for Spekov software were discussed. And in order to protect against
freeloaders-realists, it was proposed to release software purely under
emulsion.

RM> Then the emulsion is no longer
RM> Speck!
AH> And the emulsion, it’s not baked anyway, it’s a program that emulates
AH> the capabilities of the Spectrum,
AH> though not always correctly ;)
"Virtual Spectrum" - sometimes such a big name
misses... :)

RM> It needs to work both here and there. And you have to try
RM> to do so
RM> and improve the emuls.
AH> ^^^^^^^^^^^^^^^^^^^^^^ This is more likely the case,
AH> because. author of the realist
But there are also authors who do part of the work on the program on
PC.
AH> first of all they are interested in how their program will work on
AH> real spec and then in
AH> the latter (purely out of curiosity), as on an emulator.
Well, you can do it (at least try, without damaging the programs, of course!) so that it works on the emulator. So that everyone is happy. :)

AH> Yes, and imho Spectrum is not
AH> an emulator, if everyone switches to emuls, then the spec will die!
That's for sure. And there’s no need to be artificial about itpush.


All the best.
Sincerely, Roman Milukov.

From Andy Harchenko To All 20 March 1998

RM> Well, you can do it (at least try, without damaging the program,
RM> of course!) so that it works on the emulator. So that everyone is happy. :)
No, you understand that the point is not that I’m trying to specially make it so that it doesn’t work on the emulsion. A simple example - I wrote a viewer for our magazine on an emulator (because my spec is temporarily down) and what do I see on the emulator, the viewer is terribly askew, two screens are constantly blinking, the attributes are decomposing. Well, I think there's a glitch somewhere, I've looked all over the program - nothing. Then I recorded the sources and checked them on a real spec - everything was ok! Nothing mows down, nothing decomposes. So who's to blame
me or the simulator?
Of course, some can say that I wrote a viewer that plows
normally on the spec and on the simulator. Well, that means he’s better at writing a sub-mulator ;)

RM> All the best.
RM> Sincerely, Roman Milukov.

Wiz zE BeSt WisHeZ 2 U!
-=JoCkeR/OmEga HaCkErS Grp/1998year=-

From Roman Milukov To All 22 March 1998

RM> are satisfied. :)
AH> No, you understand that the point is not that I’m trying
AH> to specially make it so that
AH> it doesn’t work on the emulsion.
Yes, I don’t insist. No, no. You do it for Spec, and the
virtuals, if this is the case, let _their_ spec be finalized. :)
Take a soldering iron and read the subject “For those who don’t know this yet!” :)

From Andy Harchenko To All 23 March 1998

RM> Yes, I don’t insist. No, no. You do it for Spec, and
RM> the virtuals, if this is the case, let _their_ spec be improved. :)
RM> Take a soldering iron and read the subject “For those who don’t know this yet!” :)
Hey, this is already our way, so I agree :)