= ASM =
ZXNet echo conference «zx.spectrum»
From Andrew Usachov → To All 17 October 1997
¥ [”] [šHellošYurok!š] €€€€€€€€€--€--€-
15 Oct 97 11:06, Yurok Merkulov wrote to All:
YM> ðÏÄÓËÁÖÉÔÅ, ËÁË _ÂÙÓÔpÏ_ ÚÅpËÁÌØÎÏ ÏÔÏÂpÁÚÉÔØ pÅÇÉÓÔp A ÎÁ ÁÓÓÅÍÂÌÅpÅ.
YM> üÔÏ ÎÁÍ ÎÁÄÏ, ÞÔÏÂÙ ÓÐpÁÊÔÙ ÚÅpËÁÌØÎÏ ÏÔÂpÁÖÁÔØ.. äÅÌÏ × ÔÏÍ, ÞÔÏ ×
YM> ÐpÉÎÃÉÐÅ ÍÙ ÚÎÁÅÍ ÏÄÉÎ ÓÐÏÓÏÂ:
ôÅÂÌÉÃÁ, ÎÁ ËÏÔÏpÕÀ ÕËÁÚÙ×ÁÅÔ ix
« [šAndrewšUsachovš] [š17 Oct 97,š06:16š] €€€-€-
From Vladimir Yudin → To All 17 October 1997
Hi Andrew!
17 Oct 97 06:16, Andrew Usachov wrote to Yurok Merkulov:
YM>> Tell me how to _quickly_ mirror register A in
YM>> assembler. We need this so that the sprites are mirrored
YM>> .. The fact is that in principle we know one
YM>> way:
AU> The table pointed to by ix
And how are you going to get elements
from this, sorry, table through IX? :)
Sincerely
┬ ┬┌┐┬┐ ┐┬┬
╨╜╨╙╜╨╙ ╨ ╨