[1/5] Sp2bmp - converter
ZXNet echo conference «zx.spectrum»
From Vladimir Spashko → To All 24 September 1997
Hello, Zinov'ev!
24 Sep 97 Zinov'ev Yury --> All :
ZeY> Converter of Spec's screens to written BMP. Under Windows, the library bwcc.dll is required for
ZeY> to work. If you don’t have it on your computer, look in
ZeY> for some Pascal for Windows - it should be there. Well, as a last resort, write to me
ZeY> - I’ll send it, but it doesn’t weigh too much :(
ZeY> Source file name: SP2BMP.RAR
ZeY> Size: 21287 (21Kb)
Why such difficulties? For example, I use an ordinary PS grabber, which rips out a screen from any place in the game in the emulator. It is called
"FLIP" and weighs only 12 kb in the archive.
Best wishes!
From Max Lanskih → To All 25 September 1997
░▒▓Hi, Vladimir!▓▒░
24 Sep 97 at 20:11 Vladimir Spashko wrote: TO: Zinov'ev Yury
VS> Why such difficulties? For example, I use an ordinary PS
VS> grabber, which rips out a screen from any place in the game in the emulator.
VS> It’s called
VS> “FLIP” and weighs only 12 kb in the archive.
Well, throw it here, why wait.
Max! __ __ ! __! __! __
LMS !( )(__ !(__!!__) ! (__( (_!_)
________) !___ !___
From Zinov'ev Yury → To All 28 September 1997
VS> It's called "FLIP" and weighs only 12 kb in the archive.
I use it to process screenshots from the original Specky. I copy from the TR-DOS disk
Khobeta (Shift F5) directly, and convert it to an infantry fighting vehicle. And when there is an opportunity, I also use FLIP with great pleasure. By the way, this converter has a
cool opportunity to manipulate colors: click on the square in the palette and
look :)
Best regards, Yuri.