[1/5] Sp2bmp - converter

ZXNet echo conference «zx.spectrum»

From Vladimir Spashko To All 24 September 1997


Hello, Zinov'ev!

24 Sep 97 Zinov'ev Yury --> All :

ZeY> Converter of Spec's screens to written BMP. Under Windows, the library bwcc.dll is required for
ZeY> to work. If you don’t have it on your computer, look in
ZeY> for some Pascal for Windows - it should be there. Well, as a last resort, write to me
ZeY> - I’ll send it, but it doesn’t weigh too much :(

ZeY> Source file name: SP2BMP.RAR
ZeY> Size: 21287 (21Kb)

Why such difficulties? For example, I use an ordinary PS grabber, which rips out a screen from any place in the game in the emulator. It is called
"FLIP" and weighs only 12 kb in the archive.

Best wishes!

From Max Lanskih To All 25 September 1997


░▒▓Hi, Vladimir!▓▒░

24 Sep 97 at 20:11 Vladimir Spashko wrote: TO: Zinov'ev Yury

VS> Why such difficulties? For example, I use an ordinary PS
VS> grabber, which rips out a screen from any place in the game in the emulator.
VS> It’s called
VS> “FLIP” and weighs only 12 kb in the archive.

Well, throw it here, why wait.

Max! __ __ ! __! __! __
LMS !( )(__ !(__!!__) ! (__( (_!_)
________) !___ !___

From Zinov'ev Yury To All 28 September 1997

VS> It's called "FLIP" and weighs only 12 kb in the archive.

I use it to process screenshots from the original Specky. I copy from the TR-DOS disk
Khobeta (Shift F5) directly, and convert it to an infantry fighting vehicle. And when there is an opportunity, I also use FLIP with great pleasure. By the way, this converter has a
cool opportunity to manipulate colors: click on the square in the palette and
look :)

Best regards, Yuri.