[1/14] of ELOPEMEN.ZIP

ZXNet echo conference «zx.spectrum»

From Vladimir Spashko To All 30 July 1997

Hi, All!
<> из Ростова на Дону пpедставляет...

·────────────────────────────────────────────────────────────────────·
source file name : ELOPEMEN.ZIP
original size : 62068
encoded on : 30 Jul 1997
encoded by : Vladimir, 2:5061/33.6
approximate encoded size : 86932
number of sections : 14
lines per section : 100
·────────────────────────────────────────────────────────────────────·


section 1 of 14 of file elopemen.zip AutoUUE·3.0,·by·Aleks·A.·Aleksandrov

filetime 587112618
begin 644 elopemen.zip

sum -r/size 29444/6161 section (from "begin" to last encoded line)


From CoModerator To All 31 July 1997


Hello, All!

Thu 08:13 31 Jul 1997 Evgeny Vorobjev writes to All:

EV> To All, sending uye: It is, of course, good to receive uye, but
EV> why not write at least a little in the first message (for example:
EV> music, game, intra, system program, emulsion, etc.), what it is.
EV> To immediately determine whether this thing is needed... Or it could be
EV> more widespread (arcade game, strategy game, program for
EV> transferring from tape to disks, etc.)...

And even better write this in FILE_ID.DIZ, because for many UUEs are pulled out
automatically.


Best wishes! Michael KLUG

From Evgeny Vorobjev To All 31 July 1997


Hello, All!

In a letter dated Wed July 30, 1997, Vladimir Spashko wrote to All:

VS> Hi, All!
VS> <> from Rostov-on-Don presents...


VS> ·────────────────────────────────────
VS> source file name : ELOPEMEN.ZIP
VS> original size : 62068
VS> encoded on : 30 Jul 1997
VS> encoded by : Vladimir, 2:5061/33.6
VS> approximate encoded size : 86932
VS> number of sections : 14
VS> lines per section : 100

VS> ·─────────────────────────────────────


VS> section 1 of 14 of file elopemen.zip
[... For some reason skipped...]

To All, sending you: It is, of course, good to receive messages, but why
not write at least a little in the first message (for example: music, game, intra,
system program, emulsion and etc.) what it is. To immediately determine whether
this thing is needed... Or it could be more widespread (arcade game, strategy game,
program for transferring data from tapes to disks, etc.)...
But, this is just a proposal. I won't be offended if you don't agree. Thanks for the wow!

All the best, Evgeny. Thu Jul 31 1997 09:14.

From Dmitry Zubarev To All 2 August 1997

Cool game! (I liked it) I accidentally opened the airlock there - and that’s it!
I knew it wasn’t necessary! BTW, there in the help it is written that it is a mixture of Saboteur-2 and
Dizzy and that it had some glitches... So far I have found current glitches like in
Saboteur - if you stand on the edge of the screen, the shots don’t always hit you.
True, in Saboteur they almost didn’t hit at all ;) And the biggest glitch is that
there is no CHEAT! ;) Never mind, we'll find it somehow...
For my part, I also want to ask - how did you (OHG) go about giving away your toy to everyone for free? - and with yours I can predict the answer - we knew that someone would ask! Imho, this was done with the goal of distributing it as quickly as possible
among as many people as possible, and maybe for some more selfish purposes ;)

C u l8r,
Dmitry aka ZDW.