This issue opens with a report from Chaos Constructions '99 demo party and news from the Kovrov Speccy scene. The coding section offers Z80 assembly routines, ranging from fast math operations like division and square root extraction to rapid circle rendering. Technical articles include an AmigaOS FAQ, UDG symbol graphics tables, and a guide to memory hacking via the Scorpion 256 shadow monitor. The issue also presents an updated Census Action nickname registry alongside an essay discussing the survival and future of the platform in the CIS.
Issue contents:
- News - News from the spektrumistov of Kovrov.
- Demopati - Photo CHAOS CONSTRUCTIONS'99 demo party.
- Amiga - Answers to frequently asked questions about the Amiga soft'e.
- Coding - Super-puper-fast algorithm for constructing circles and circles, the rapid division of 16/16, the square root of the register pair, the square root of three-byte number; protsedurka calculate addresses attribute to the coordinates of familiarity.
- Census action - A new version of the list of nicknames Spectrum, numbering about five and a half hundreds of items.
- Hints - a few cheats. How to work with the shadow on the monitor Scorpion 256.
- about different - Destiny ZX-SPECTRUM, or notes of the old lamer. How not to die Spectrum.
- DIY - panels of various UDG characters.
- Form - subscribe to the newspaper ZX-Pilot.
- Advertising - advertising and announcements.
- Credits - the creators of the newspaper.
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