This issue features a curated top 13 ranking of major ZX Spectrum hits with detailed overviews of each game. To assist with challenging gameplay sections, cheat codes and debug modes are provided for Kolobok, Black Raven, MonstrLand, and the 3D Roost demo. The coding column breaks down game AI development using movement patterns, featuring a practical pursuit algorithm implementation in BASIC. Additionally, a featured reader letter critiques mainstream press coverage of the Spectrum scene in the late 1990s.
Issue contents:
- Introduction - Much water has flown under the bridge since the first issue was published...
- Top 13 - Our dozen.
- Games - Oops! Cheat!
- Coding - Artificial Intelligence (For the beginning, see N1).
- Mail - Just a couple of days before the publication of the newspaper, this opus arrived from the city of Kobrin. The letter is presented in its entirety in the author's form.
- Advertising - Advertising and announcements.
- Finally - Authors and greetings.
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