DEEP CORE RAIDER - PAUL JENKINSON
PAUL JENKINSON CONTINUES TO DEMONSTRATE THAT HE IS A MASTER OF DEVELOPING NEW GAMES USING A.G.D. IN THIS NEW ADVENTURE, PAUL DEVELOPS THE IDEA BEHIND LUNAR LANDER AND GIVES IT A TOUCH OF THRUST TO PRODUCE THIS RATHER ENTERTAINING GAME IN WHICH CONTROL AND PRECISION PLAY A HUGE ROLE IN OUR SUCCESS. THIS IS PROBABLY ONE OF HIS MOST COMPLEX GAMES, AND IT IS VERY PLAYABLE FROM THE START. THE GRAPHICS ARE CONVINCING, SOLID AND WELL COLOURED, IF A BIT SIMPLE. THE CONTROLS ARE REALLY RESPONSIVE, AS IS REQUIRED OF THIS KIND OF GAME. IT IS NEVER FRUSTRATING, AND WITH PRACTICE WE EASILY PROGRESS TO THE LAST STAGE. THERE IS A LARGE VARIETY OF SITUATIONS, SO THE GAME IS NEVER MONOTONOUS. A BETTER MUSICAL SECTION WOULD HAVE MADE IT A 4/5, BUT IT IS A GREAT CHOICE TO HAVE SOME FUN
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