The debut issue is dedicated to the fantasy play-by-mail game Wizard, set in the world of Duul. It features a detailed chronology of key historical events and conflicts between civilizations, along with complete rules for participating via FidoNet. Comprehensive overviews cover the game races — Korns, Elves, Metamorphs, and Werewolves — highlighting their unique abilities and backstories. Beginners will find a practical play example demonstrating RPG mechanics, character creation, and an adventure turn in Druganovo village. The release is completed by a list of registered players and a map of Duul.
Issue contents:
- Greetings to everyone from the editors - Contents of the issue.
- Duul Chronography - 0761, 1113, 1329, 1533, 1862, 1874, 1882, 1894.
- Rules of the game - Table of contents, Wizard - what it is, how to start, formatting the answer.
- Notes on the Wizard - Crowns, Elves, Metamorphs, Werewolves.
- List of players - List of registered people.
- Game example - You are demobilized from the war against the metamorphs...
- Duul - The long-awaited card.
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