Voyager #00

Diskmag (electronic magazine)

14 Mar 1998 Download

  • Voyager #00
  • Voyager #00
  • Voyager #00

The inaugural issue covers a wide array of topics for ZX Spectrum and Profi users. It features an interface guide, a detailed walkthrough for Ivan Tsarevich, alongside cheats, POKE commands, and passwords for popular titles such as Cybernoid, Nebulus, and Escape to Harkhan. The gaming section includes reviews of the strategy game Black Raven and Galactic Games, accompanied by a sci-fi short story inspired by one of the featured titles. Technical articles cover the history of the 32-bit Sinclair QL, PROFI CP/M operating system details, a hardware mod for Kempston Mouse support, and a demo scene plasma effect contest. The issue is rounded out with a discussion on regional ZX-NET infrastructure, a directory of Spectrum websites, and lighthearted humor.

Issue contents:

  1. Authors - The authors of the magazine.
  2. Inform - How to work with the shell.
  3. Inform - What to read, read, and where ...?
  4. Regards - greetings to help you create the journal.
  5. Locman - Adventure Cruise (based on the game Escape to Harhan).
  6. Locman - Description, prohodilka game Prince Ivan.
  7. loafer - codes of immortality for the games: CYBERNOID 1 & 2, NEBULUS, YETI, ZYNAPS, MIKIE, TRUENO-2, NEW DIZZY, HOLLYWOOD POKER.
  8. loafer - Passwords for the game Escape to Harhan.
  9. Kaleidoscope - On the game, the black crows.
  10. Kaleidoscope - An overview of new revenue - Escape to Harhan, GALACTIC GAMES,
  11. Kaleidoscope - Presentation of Urals programs: TEXT UTILITY, PAGANINI HORROR.
  12. Laboratory - Competition for the best procedure for plasma ...
  13. QUANTUM LEAP - the tragic end of a genius.
  14. Tusovka - ZX-NET-Y - ZX YES!
  15. PROFI CLUB - OS PROFI CP / M.
  16. PROFI CLUB - On file shells: Copy K v4.31, HOP COMMANDER v1.05, DOS NAVIGATOR v1.0.
  17. PROFI CLUB - PROFI 3.02 and KEMPSTON MOUSE.
  18. Web - On the pages of Spectrum online.
  19. Mail - In the village of my grandfather ...
  20. scream - A few signs that you should refrain from communicating with the computer.
  21. scream - How to break the half-line (Chapter 1-3).
  22. scream - the instructions for using shock Artillery Regiment.
  23. Advertising - Advertisements and announcements ...

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