Games - TWINZ!, TETRIS 2.
TWINZ!
(C) 1991 HELLEN SOFTWARE
The basis of this wonderful
The game is supposed to be quite simple
and a very original idea. Such
class of games already quite often
met on various types
personal computers. Game
very good from several points
vision: in addition to being useful for
memory development game ideas it
Also equipped with a wonderful color
graphics, convenient
user interface, and
also music for 48k and 128k.
You will be presented with 20
closed pictures, namely 10
pictures for each of them
there is a second one just like it. Selected
color border picture
opens when you click on FIRE,
and the next one will open only
for a split second and closes
together with the first one, if they are not
match the picture. If
in two pictures there will be
identical drawings, then you
partially achieved their goal, and
pictures close more
they won't.
So, your goal is to open everything
20 pictures as quickly as possible,
because stripe on the right edge
screen is the time during which
you must open these pictures.
If you are not at this time
settle down, then immediately
information about
end of the game. But even if you
you see that time is not for you
limits - hurry up, because
in the remaining time you will
points are added.
Nowlet's talk a little about
management. Before the game starts
You will have the opportunity
choose the most suitable one for
You game control mode
situation. Mode selection
is carried out using the enter key, and
moving the arrow in the menu
Space key. Arrow
moves to the right side. If
who can't do it the first time
understand the meaning of the pictures, we
We will help you decipher them:
(left to right) Kempston
joystick, keyboard (QAOPM),
sinclair joystick (12345),
Sinclair joystick (67890) and
CURSOR KEYS (56780). After
control selection you can
either start the game by pressing 1, or
practice playing on
at any particular level
by pressing KEY 2. During the game
H is a pause, and G is a continuation of the game.
You can at any time
interrupt the game and exit to the menu
using the key combination
CAPS SHIFT+8.
The game consists of 10 levels,
each of which you will
go through twice. Each level
reflects some specific
topic:
1. Road signs
2. Solar system
3. Car company emblems
4. Flags of the world
5. Images of Greek Gods
6. Vegetables
7. Electronics
8. chess
9. Greek letters
10.International emblems
airlines
When the game loads on the screen
the splash screen is displayed,
representing
caricatures of D. Bush and S.
Hussein. After loading it startsplay some semblance of music
with special effects on the board.
Who's going to like this anyway?
original combination of sounds,
can write a block from a program
command SAVE"TWINZ.MUS" CODE
54450, 4000. And after it
loading with the LOAD "" CODE command
run RANDOMIZE USR 54450.
In general the whole game can
serve as another good one
advertising for a graphics editor
ART STUDIO, because all graphics
was drawn with his help.
! TETRIS 2
(C) 1990 BY GOLDEN TRIANGLE
This is the next one, and probably on
this time the best
version of the Tetris game, but this
version is different from everyone else
antecedent to what is here
two-person play possible
at the same time.
When starting the game it appears
MENU. We will stop at each
point. Menu items are selected
numbers from 0 to 5.
1. Type of game.
By clicking on one you
you can choose the type of game: either
normal Tetris, maximum
close to classic,
or Tetris-2. (about the rules of the game
Tetris, and about deviations from
classics will be in Tetris 2
detailed below).
2.
At this point you can
choose either an independent game
two players (INDEPENDENT
PLAYERS), or identical mode
figures, i.e. both players
will fall absolutely
identical figures. This mode
very convenient to use for
competitionsbetween players
because the result will be
completely adequate to the skill
players.
By pressing 3 you will select
type of figures. There are two types in total, and
installed after downloading
standard figures (7 PIECES).
By clicking on 3 you will increase it
the number is doubled. Which of these
you can see it
starting the game.
4. Sound design
If available in your
computer music
coprocessor should be installed
point so that in this line
featured SOUND 128K, then
during the game you will listen
TOUCHING THE SOUL melodies on
theme of Russian folk songs,
instead of crackling sounds at 48K
EFFECTS.
5. Key redefinition
It would seem that here
getting confused is the hardest thing, but
there is a slight difference here from
other Tetris games. UNDER THE KEY
FIRE is taking a turn here
figures, not like many
accustomed to relying on a piece throw,
and the rest is redefinition
The key is no different from
some unofficial
standards that themselves
set up on the field
programming.
0. START THE GAME.
When you press zero there will be
two “glasses” are drawn and for
start the game you should press
to "fire".
Now for those new to
Tetris we will tell you the rules
games.
Into the glass spontaneously
Various figures fall. you
partially you canmanage them
movements. You can move
figure to the right, left,
turn counterclockwise
arrows and throw down. If
any of the rows will be
completely filled with pieces from
there will be no figures in the row
one space, then this row
will disappear and you will receive
a certain number of points. So
YOUR GOAL IS AS MUCH AS POSSIBLE
fill in like this
wash rows. The game will be
finished when your glass
will be filled to the top and there
won't fit another falling one
figure.
If you chose normal
Tetris game, then before the game you
you will be prompted to enter the level
difficulties from 1 to 8 (8 is the most
complex, i.e. the figures will be
fall with greater speed).
If you chose Tetris-2, then
You will be given for each level
some task, it will be
written before the start
next level, for example
maybe there is a task to destroy everything
already standing bricks and at the beginning
games at this level the glass will be
not empty, as usual, but already there
there will be bricks. But it happens more often
the task is simply to erase how much -
then rows, and it becomes more complicated
because the rows will need to be erased
not one at a time, but in some way
quantity, for example 2, 3,
and sometimes four rows at once.
Information about the number of rows,
intended for erasing
is between two glasses
and every glasscorresponds
the number that is closest to
him in one line with
number of lines.
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