Skimer #02

Diskmag (electronic paper)

30 Sep 2000 Download

  • Skimer #02
  • Skimer #02
  • Skimer #02

The second issue opens with satirical materials, playful contests, and a guide to the navigation interface. The creators share behind-the-scenes memories of the development process and the celebration surrounding the release of the debut issue. The current affairs section features an analytical look into the Kursk submarine disaster and an overview of the Zvezdochka shipbuilding enterprise. Creative columns offer a critique of the modern gaming landscape, feature requests for pixel art graphics editors, and an exploration of human physical endurance. The literary and entertainment segments include a fictional story about a byte living on a disk, a collection of traditional spy jokes, and community announcements.

Issue contents:

  1. Entry - Read the second issue of our newspaper, and be surprised.
  2. Management - Control in the newspaper.
  3. Presentation - a newspaper story from the Z-Zero SYSTEMS inc.
  4. Presentation - the story flushing first issue of Graster'a.
  5. Presentation - the story flushing first issue of SirX'a.
  6. Kursk - Today, August 23, 2000 1911 day after flooding of the submarine K-144 Kursk.
  7. Mozgomoechnaya - Reviews of Games. At the end of each game shall be FINAL CUT. Although not very large, but is required!
  8. Mozgomoechnaya - advice to the creators of graphic editors.
  9. News GRTSAS - "Star" - the leading enterprise in the Russia to dismantle nuclear submarines, scientific and technical base repair.
  10. News GRTSAS - News Group Over Sun Friendship.
  11. At the limit! - the possibility of human and the human body.
  12. Bred by night - The CD with all sorts of prog on Spectrum, lived his ubovolstvie byte named Magnet.
  13. Crazy life! - Standartenfiihrer CC von Stirlitz.
  14. Shilo or soap - advertising and announcements.
  15. Credits - the authors of the paper.

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