Classic Software Review: Jack the Nipper / Coconut Capers
Yet another original and instant success from mid-eighties Speccy heaven was Jack the Nipper, a 48-location arcade adventure puzzle. People everywhere invested in an azimuth alignment kit in order to load the game through Gremlin's irritating FastLoader (responsible for more crashes than anything else). Original buyers were treated to a free badge which everybody didn't wear as it was so rank.
Your task was to explore the small town, using objects found in various places to cause havoc and destruction on the innocent people. Now you know where the recent game 'Haunting' got (stole) its ideas from. Most objects were easy to get at and almost all had a logical use. But maybe dropping a pan full of hot kids' piss in the china shop was a little obscure.
The game has a real action cartoon feel to it thanks to the charm and cuteness of the supporting characters. The Parky looks angry, the old woman looks naggy and the policemen look very stupid (just like they do in real life). Your score was rated in naughtiness and contact with characters resulted in your smacked bottyometer going into the red. You can't pick faults with this game (apart from the gitty loading), it's a classic. (Amanda)
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