This issue focuses on technical solutions, game mechanics, and the infrastructure of the late-90s ZX Spectrum scene. Programmers are offered universal routines for managing upper memory and paging RAM banks across various Spectrum clones. The gaming section summarizes the VIRUS-2 tournament, analyzing the battle tactics of 16 virtual organisms across four groups. The issue is rounded out by the latest ZXNet BBS schedules and commercial ads from Moscow hardware vendors.
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