The issue opens with a review of 2000 gaming releases, including titles like Ochko and Dizzy A, accompanied by a complete walkthrough for the latter. Pages cover demoscene events with reports from the Paradox 2000 party in Rostov, a summer intro by iNIRo, and regional scene updates. Technical segments feature a schematic for the #1FFD port blocker on Scorpion ZS alongside memory expansion methods, while discussions explore emulator challenges, nostalgic childhood memories with the platform, and comparisons with personal computers.
Issue contents:
- INTRO - With the onset of summer.
- NEWS - On the updates on the game market: "Point", "Clickmania", "Tower Pod", "Dizzy A", "Adventurer".
- Interview - PARADOX'2k: VTS, Kasik, Dimon, Serzhsoft, Gluk, Warlock, Disabler, Snake, Semen.
- Discussions - ZX Spectrum (childhood). Memoirs of a kuban.ru.
- Letter - News from the Cannibal from the Hot Key.
- Paradox - Paradox 2000 through the eyes of witnesses.
- Iron - lock port # 1FFD.
- Players - the passing game Dizzy'A.
- Glance - On the PC and not only ...
- Novella - a secret book in 1912 (closing of the project).
- Mosaic - O emulsion, the firm Scorpio and rectify the "FAST FORMAT"-a.
- Advertising - Advertisements and announcements ...
- Outro - The authors and editorial contacts.
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