Demoscene - Deja Vu #06: DANIEL - demoscene review.

Deja Vu #XX
AY-Track: "LIRIKA" (SEKTOR GAZA) rulezzz!
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(c)1998 Daniel/PGC/BDA 
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   Hayushki good gentlemen... With you again
DANIEL  ex dAn!!L and my review of the demoscene!
   From the moment the fifth issue was published until
FUNTOP one demo appeared (for me)
worthy of attention, it is called
ENTER  TNE MIND,authors DIE KRUPPS,but se-
I won’t consider it today, because...
this issue is dedicated to FUNTOP,and to me
there is something to be said about this. And in bu-
We will certainly return to this work in the future.
those
   Once again the spec world was shocked
skill of coders, but we are with you
This is what was expected, wasn't it?
   Having visitedFUNTOP'e,I'm once again
I was wondering if it’s worth conducting a review of dem
in our underground magazine?  Conversation
Having interacted with people, I understood the main essence of the demo
making... The main mistake of beginners
demomakers is the lack of style, endurance
responsibilities, lack of script and presence
the effect of the so-called comparison effect.
Now I’ll explain what it is. Let's say
a certain team decided to shake the world and...
write a demo, where does she start? Ectec-
mainly from viewing other people's works. But this
it’s good, you have to study somehow,
you say. Yes, we should. But you have to learn sti-
lyu, learn to develop a script, i.e.
learn  SCENE. An attempt to create something similar to
seen earlier is doomed to failure. Not-
extraordinary thinking is required, delusional
an idea, an explosion of imagination and undoubtedly success
will come.  Practice FUNTOP  shows that
you can be a lousy coder and be successful
(of course this is the exception rather than the rule)
lo).  For example, after the party it was shown
non-competitive work FANTASY (sort of), so
this job doesn't have a single cool person
effect, however, was a success with the audience
toria (tired of fancy 4*4 plasmas)
and in generalturns out to be completely wrong
but consider the demo as a set of effects,
music and graphics, it is necessary to evaluate this
as a whole.  Everything is in our magazine
on the contrary (it was), today I will try to
look at the work slightly differently, but not
I guarantee that I will succeed.
   Isworth or notWORTH considering demos
in the magazine, this is a moot point for now
only the magazine Deja VU does this (for
for those who don't know - that's the name of the magazine
which you are reading now 8) hee hee).
   Let's go...

   A few words about4K IntroductionI didn’t think
that 4K can accommodate so many effects and
muzuku.  Yes, the world shook with the appearance
GOA by Exploder,was especially shocked by the second effect
ffect, well, how can I view this Intro?
You’d better see it yourself, if you haven’t already.
Delhi, just sit on a chair first.
   Our permanent correspondent took second place.
respondent, co-editor of section CODING,by-
winner of many Olympiads (applause)
Kolotov Sergey akaSerzhSOFT. Work on-
It's called Dizzy (modest and tasteful).
Here is a prime example of an expressive script
and logic, the work was written about nine months
Syatsev, this is a normal gestation period;)
The work takes exactly  4096  number bytes
that object code.
The third place was taken by the workNEVERLAND
by Eternity Industry. The work has depth
good sense and common code.
   Our work (PLAYGEAR) is completely justified
gave its name (3D  Lame) and occupied
sixth place.
   The works that took the first three places and
shu 3D Lame you can find in the application.
   I will not consider other works
(except) one, due to my laziness
nature.
   Interesting information - I was at the party
presented work  POORGUY!_4k by EXCESS
Team from Kazan! Yes, yes that onethe mostPOORGUY!
with IBM  PC, torn one into one even on
the title was not changed... And the people at the party were
child, knowing nothing, rejoices in the steepness
ideas, without even realizing that the idea is not
copyrighted and that the work has long been released on
PC.  And this work took neither more nor less,
and fourth place. Well, God bless them...

   We've passed the intros, let's do demos.

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FOREVER Trackmo
(c)1998 Digital Reality 

Much better than notoriousBinary Love. Dema has consistent script and excellent music. A lot excellent graphics from Terror's, as well as suspicious 16 color- graphics 64*48 points, matrix 4*4 points
Spectrum matches
one point
graphics, (method present in many demos, scientifically he It's called chanky then planar, but for Let's keep it short it will be called 1=4*4. If DR were not eli- container group, then maybe работа не за- няла бы второе место! Хотя это бесспорный ше-
девр.
>>> * <<< ADRENALIZE Trackmo (с) 1998 GLOBAL Corparation
Ч у в с т в у е т с я прогрессивность и рост кодерского искусства. Фонарик освещает надпись FUNTOP, сгорает надпись ADRENALIZE, пиксельная цветная plasma (end of an era attribute plasma). Mathematical coding Flying Fractal (flying fractal). Plasma flame
FINE. Full screen
text scrolling with a mask on the background. A here is the original idea: during modest effect reset occurs computers, people laughs mockingly, but the most fun is to the authors they areзнают, что через секунду демо продолжится - таков сценарий. Трехмерный полигональный кораблик (ELITE), 3D Greetingz,
Фракталы с морфингом (fast) Chess Mania 3D (Origin). Epilogue. >>> * <<< BOOM Trackmo (с)1998 ETC Group of RUSH
A set of effects with music and without ideas. No wonder the demo only scored 14 points. The effects are all quite stan- dart for dem of this level
(multicolor, plazma, rgb, tunnel, moving shit...) >>> * <<< Tyrany Trackmo (c)1998 Syndrome
Еще одна работа подобного уровня со стандартными эффектами (chess, sin dots) Понравился вывод приветов в пиксельном туннеле. И оригинально смотрится эффект который яназвал
векторные
mujik & sobak. >>> * <<< BLAME Trackmo (с)1998 Samarian devision of Extreme
Третье место на пати. Еще одно подтвер-
ждение моей теории о том, что код в деме is not always main factor. Prototy- the script is given- of this product B. Gates appeared with your Microsoft Tovian policy. Satire mixed- works with effects RGB, Drops on water de, diablo, tail- thal fern- nickname, jumping balls by chess, cool sea fing. The authors are pro- will associate the prototype of Gates and with the devil and the fa- schism (article
smells). Poor
Gates (after all, Americans feelings no humor!) him and morph and rotate (though in one plane). Well, how the end of it all full screen animation (in 1=4*4 mode) cake in the face (top American humor). Original idea in at the very end: "system busy, and waiting output to screen window
removing programs..." cool. In addition to all this, in the deme you can listen to several digital recordings 22 kHz. >>> * <<< EMERGENCY Trackmo (c)1998 Real Masters
Real masters of their craft are familiar we need to work
INFARCT (by the way this work was presented directly atE'97, and not later, as was written in the fourth
number Deja VU) Steepness starts with from the very beginning. C r e d i t s fixed under music video (1=4*4 authors) multicolor figurines, and then for the first time on spec full screen mn aboutgoplan m u l ticolor (cool), un-
how many types of pixel plasma, again not less cool multicolor
(full screen) - background is a skull, and a lens on it, Shadow bobz (ala amiga but cool), rotating skull in flames (attr),drops in water (ala rs), also plasma, tunnel (pix+attr fullscreen), Epilogue (pix + multicolor). Despite plenty of stylish and cool demo effects has a script. If all this bloat connect in some logical chain, then this work would be in the top three (how can I drink!). The work is recorded under scorpionand pentagon. >>> * <<< 5 ELEMENT Trackmo (с) Eternity Industry
Стильная дема с графикой высочайшего класса by Paracels. 1=4*4 туннель в нем куб, на грани куба натянуты картинки. Оригинальная плазма (pix + attr). 3D 1=4*4 кусок терминатора 2000 (капля ртути 1=4*4) real time. Далее плазма на плазме и плаз- мой погоняет (штук шесть). Greetz выпуклые надписи на полированном металле, источник света перемещается (так называемый Bump Mapping). 3D (1=4*4). Epilogue + 3D(1=4*4 ну надо же так!). >>> * <<< ENTROPY Trackmo (с) ZX-Maniacs
Маньяки они и в африке маньяки! Много шитовой графики (digital), кубики full screen, шары (аля shock megademo), plazma енлихтная, moving shit (shiting move), две кометы с хвостами - the coolest effect, digital animation, tunnel, inscription "now power computer can be
enable". 9 points not the most recent month- then.
>>> * <<< KATNARSIS Trackmo (c)1998 Master home computers group
The authors earned 6 points for equestrian I won’t describe the standard set - vat. Custom: pixel swirl, a bunch of balls are illuminated from different angles. Realtime (very bad & sux, long and shit). At the end there is this picture
>>> * <<< P.S.: PROGRESS nothing was presented on party, but FUX smiled suspiciously in Iz- Maylovsky Park, and I realized that in winter some kind of party is given (in St. Petersburg?) and there the correct one will be from ROM & FUX & MIC. Rumor that CODEBUSTERS will present on
FUNTOP EYE ACHE 3 remained a rumor. CB didn't arrive. P.P.S.: In August (14-16) in the Czech Republic in the city DOKSY was held party entitled DOXYCON'98 and after writing this review, we received a container version of the demo HIGHER STATE whose authors are not unknown ЗSC HARDCORE from Slovakia. B the shortest possible time, the work was urgent order is diskedMAX fromCBX/BDA and you can find it in the app (during download press CAPS SHIFT to read useful information!). By the way, here you go example of stage art and unconventional thinking...

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