O G N I S A L A M A N D R Y
by PROFSOUSE
The plot is based on two legends: about
King Arthur and the mythical monster
Giant Salamander. The player acts from
the face of Merlin, the king's advisor and magician
part-time. He needs to find in
dungeons of Avalon magic crystals,
that will help him deal with
awakened monster. The dungeon is populated
various creatures that can interfere
or help the search.
The game can be classified as a logic game
adventure, i.e. moving around the game
space is subject to certain
rules. Some of these rules can be
find out only during the game. Gaming
space is generated every time
at the beginning of the game and also learn it
features cannot be achieved in one game,
since the principle is used
irreversibility of moves.
The game has color illustrations, a lot
digitized audio for AY. Required
There will be multicalorie inserts. Scenario
games are ready, currently being written
texts, graphics are being prepared.
The group plans to release a demo version in
February, and the full game in March 1999
year.
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