This issue opens with scene news covering updates to the Gluk and Unreal Speccy emulators, progress on the Last 128 and SpeccyWiki projects, and highlights from DiHalt 2008. Fans of adventure games will find a complete walkthrough for Vera, including solutions for all in-game puzzles. For developers, the issue offers a critical look at programming environments on the Spectrum alongside an optimized three-bitplane rendering algorithm. Wrapping up the issue is an essay on the history of electric vehicles, transport economics, and the influence of oil corporations on automotive evolution.
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