47th Byte #01

Diskmag (electronic paper)

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  • 47th Byte #01

This issue focuses on the practical aspects of modifying and adapting ZX Spectrum games. It covers tape operation methods via ROM calls, BREAK key protection, and techniques for locating loader routines using debuggers and monitors. Additional material details TR-DOS disk operations with specific Z80 assembly code examples utilizing the #3D13 entry point.

Issue contents:

  1. How to remake games - routines that work with tape.
  2. How to remake games - search for routines that work with tape.
  3. How to remake games - routines for working with disks.

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