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║ GAMES ║
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FIGHTER BOMBER
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This game is for those who believe that the computer will help, though
would be partly to give sensations that are inaccessible to many in life. Co-
Of course, "SPECTRUM" is not IBM, but even in such a relatively simple
computer, you can achieve something. Game FIGHTER BOMBER that
confirmation. This is the best piloting simulator program
fighter. The game was created by "ACTIVISION", which is famous
by great simulators for IBM. After downloading the game you will be
give in the pilot selection menu. Unfortunately, the control does not display -
on the joystick, and assigned to the keys: "P" - right, "O" -
left, "Q" - up, "A" - down, SPACE - fire. Click sample and
enter your name, then ENTER. You are taken to the self-select menu
letov. Arrows pointing up and down - select the type of aircraft.
3D or 2D image: volume or plane. INFO - short
what is the characteristics of the aircraft? SELECT - confirmation of data selection
new brand of aircraft.
You can choose from four fighter-bombers
kov: 1. THE SAAB VIGGEN AJЗ7 - aircraft of the Royal Air Force
the stifling forces of Sweden. It has triangular shaped wings and
vertical rudders located in the bow (duck design).
Thanks toBecause of this, it has short takeoff and landing ranges.
Maximum speed - 2M, ceiling - 18 km, combat radius
action 300 miles or 476 km. Of all four aircraft, he is the only one
has the lowest cruising speed (without afterburner) and poor
stability at low speeds (during landing and during turns
"pancake").
2. MIG - 27D "FLOGGER" - Soviet fighter-bomber
box, created on the basis of the MIG-23 interceptor. Equipped with a motor
R-29B, variable geometry inertial navigation system
give her wings. The aircraft has high reliability and survivability. Maxi-
low speed 1.7 M, cruising 890 mph, ceiling 16
km. The dashboard is convenient for viewing information.
driving, two powerful engines. Maxi-
low speed - 2.2 M, cruising speed 920 mph (highest
largest of all 4 aircraft), ceiling - 15 km. The plane is stable
and pleasant to drive.
4. F-CH "PHANTOM". Aircraft created by an American company
"McDouglas" and is in service in many countries around the world, pro-
fought in the Vietnam War. Equipped with two engines with a thrust of
5.173 kgf. every. It has high reliability and survivability.
The plane was created in the 60s, but the Americans are going to operate
build it until 2000. Maximum speed 2.27 M, crane-
Serskaya - about 900 miles per hour, ceiling - 18 km, range
up to 1500 km.
Note: M -speed of sound (about 330 m/sec) So you
chose a plane. Press SELECT. Here is the PILOT menu
LOG. It indicates: the name of the pilot, the type of aircraft, the number of flights
com, the number of completed tasks, the number of destroyed targets and
number of aircraft shot down.
Select "OK" to continue and ENTER to return. Next
Next menu: select task. First they are divided into closed for
your qualifications (and you are still a green cadet) and those in whom
you can participate.
FREE FLIGHT - free flight, training. COVERT - raid with
destruction of one or two targets.
TACTICAL - participation in raids on enemy positions during
military actions. STRATEGIC - participation in a full-scale war.
OFFENSIVE - participation in raids in support of the offensive. So,
FREE GLIGHT 1. ON RUNWAY - takeoff training 2. AT 30000 FT -
flight at high altitude ABOVE BRIDGE - flight over the bridge LINED UP
- landing practice
Combat missions begin with COVERT. 1. SLEEPER. Assignment:
it is necessary to destroy the terrorist base located 60 miles away
west of Ellsworld Air Force Base. The task includes three goals,
each of which is destroyed when hit by at least one missile.
Terrorists are armed with portable anti-aircraft missiles
complexes, so your attack must be sudden. After you-
To complete the task you must return to base.
2. BRIDGE END. Your goal isdestroy the bridge that covered
builds a stationary anti-aircraft missile system (SAM CITY). Besides
bridge you need to destroy the missile system. Difficulty
the task is that planes will act against you
Nick.
If you complete these two tasks, you will be promoted to the next
This section is TACTICAL, etc. You will be given a card for reference.
with a combat situation. Here you get information about the task
(MISSION TEXT), as well as by selecting INFO and moving the cursor to any
on the map (indicated in the form of squares), you will find out where which
the target is located. OK. - continuation.
Now let's study in detail the instrument panel of an airplane using an example
TORNADO. The windshield shows:
HDG - heading in degrees.
SPD - speed in miles per hour.
ALT - altitude in feet.
Directly above the windshield is the information panel.
It displays information:
AIRBRK - air brakes.
WHLBRK - chassis brakes (on and off keys "B" and "W", respectively).
There also appears information about destroyed targets,
launching missiles at you, etc.
Below is the radar. Its range is 25 miles. He
can operate in 5 ranges: 25, 12, 6, 3, 1 km. Switching -
"R". To the left of the radar screen is a display showing the
number of weapons. Full load: cannon with 250 shells, 9
SIDEWINDER air-to-air missiles and 9 missilesclass "aircraft"
spirit-earth" "MAVERICK". "SIDEWINDER" - range 17 km.
"MAVERICK" - range 32 km.
Change the weapons used - "ENTER" key, SPACE -
fire. At the bottom left are the altimeter and thrust level indicator.
The traction is adjusted using the "CAPS SHIFT"+"1" - "CAPS SHIFT"+"0" keys.
To turn on the afterburner, hold down "CAPS SHIFT" and press "0" twice.
To turn off the engines - "CAPS SHIFT" + "1" twice.
Above the altimeter are the landing gear indicators. When
they are full - the landing gear is extended. To the right of the radar screen is -
There is a display that provides information on targets. If the gun is on
or "MAVERICK", then the radar is detecting ground targets, their
position, distance to the target and its course. If enabled
"SIDEWINDER", then air targets are being captured. Height is given
targets, speed and course. Start the radar to scan again
niya - "S" key. Here it is necessary to warn you that after
When a target is destroyed, the radar does not search without pressing "S". Still great
Further away there is a speedometer and a fuel reserve indicator. If in the field-
those above the speedometer the inscription “STALL” will flash - you are making a move
nerve at an unacceptable angle of attack and it is necessary to increase thrust
Gateli. There is a compass nearby.
Now about the key functions:
P - roll to the right
O - roll left
Q - steering wheel down
A - steering wheel up
Z - left
X - right
SPACE -fire
ENTER - switching types of weapons
W - chassis brakes
B - air brakes
S - locator restart
C - missile defense (foil)
F - missile defense (heat traps)
R - switching radar ranges
G - opening and closing the chassis
N - switching targets
CAPS SHIFT+1 - CAPS SHIFT+0 - change engine thrust
SYMBOL SHIFT+1 - view from the cockpit
SYMBOL SHIFT+4 - view of the plane from the command tower
SYMBOL SHIFT+5 - view back
SYMBOL SHIFT+6 - left view
SYMBOL SHIFT+7 - view to the right
SYMBOL SHIFT+8 - top view
SYMBOL SHIFT+9 - rear view of the plane
SYMBOL SHIFT+0 - view of the plane parallel to the runway
In the "SYMBOL SHIFT" + "0" mode, using the "Y" and "I" keys you can
change the position of the aircraft in the horizontal plane using the keys
"E" and "D" - in vertical. Also in modes: "SYMBOL SHIFT"+"4",
"SYMBOL SHIFT"+"8", "SYMBOL SHIFT"+"9", "SYMBOL SHIFT"+"0" image
The image can be zoomed in or out using the "K" and "J" keys.
It's time to start taking off. Turn the engines on full blast
power, then turn off the landing gear brakes (inscription "WHLBRK"
should go out). The speed will begin to increase and when it reaches
150 mph, pull away from the lane. Now you need
take a combat course towards the target (we are now participating in an operation under
codename "COVERT"). Switch radar to range25.V
on the right side of the radar screen you will see a dot - this is your target: ba-
for terrorists. On the display screen receiving data from the radar,
you will see the distance to the target and the azimuth of the direction to the target. Co-
setting your course and this azimuth, make a right turn. When
This will cause the dot on the radar screen to move up. Using ENTER
turn on the "MAVERICK" missiles and target radar illumination ("S"). On
The information display should show "LOCKED"
captured"), and a square will appear on the windshield indicating
target location. When a square appears, you can release the
chum salmon If you turn the plane slightly and the square disappears, then
the goal will not be achieved. When a missile hits a target it lights up
message: "TARGET DESTR" - "Target hit." With complete destruction
When the target is reached, the inscription “MISSION TARG” lights up. From the attacking side
my goals, action can be taken in response, e.g.
measures, launching an anti-aircraft missile. The red light on the dashboard will flash
"IR" light and the information display will show
letter: "INCOMING MISSLE" - "Approaching missile." To avoid
very unpleasant meeting with her, you need to use foil
("C").
After destroying the terrorist base, press "N". Now instead of co-
The ordinates of the target on the screen will be the coordinates of the base. Landing
preferably from south to north. When entering the glide path, it is convenient to use
enjoy the views withflight tower and view "SYMBOL SHIFT"+"0". These
views will allow you to assess the position of the aircraft relative to the runway.
When landing, use the air brakes and remember
lower the landing gear. However, these tips may be helpful for someone.
become unnecessary because, in principle, it is possible to land and
across the strip. So, having landed, roll to the end
los and turn around there. Then turn off the engines ("CAPS
SHIFT"+"1" twice). The following message will appear on the screen: "REPLAY
MISSION Y OR N" ("Repeat mission yes or no"). If you refuse
from repetition, you will be given a map and you can see the trajectory
flight and report on the completion of the task: "COMPLETE" - completed,
"FAILED" - no.
Now let's talk about fighting airplanes. You will encounter them
start with the task BRIDGE END. Planes appear after
attacks by you on a ground target. Switch to "SIDEWINDER", di-
face the enemy. Airplanes, like ground targets, mark
appear as a square on the screen. The capture of a target by radar is noted six-
triangle. Rockets can be fired when square and hex-
golnik will be combined. Usually, having shot down one plane, they immediately collided
eat with someone else. Therefore, attack only those who attack you pro-
Tivnikov.
In conclusion, I will add that this is a description of the floppy version and in
It, of course, will not affect the loading order and work with magnetic
tophone.BEST GAMES Vol.1
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