nice viewer I have, right? it is based on the so-called "transfusion" method by stack". Of course. images of texts represent command sequences: LD HL,XX PUSH HL Everything is clear here. Why am I writing this text? - you ask you. and here's why: It seems to me that this very method of "overflow- "stack" is completely unfair considered inappropriate, cumbersome and etc. however, such an opinion is nothing more than than a stereotype. daemon.) closed by a self-sufficient chain of thoughts lei in your mind. which needs to be OPEN. STACK OVERFLOW IS NOT AT ALL BY AN UNACCEPTABLE, BULKY, ETC. METHOD! here.open) no, actually... Well, first of all, why is all this - purely for single-frame scroller. and for Simplified shell code. maybe this is for you too to nothing. it is even possible that you have the need to leaf through 60 kb texts. clear- but what about any sprites and stacks? and you don’t want to hear. and done correctly bark. if you want single-frame, then You have 2 ways: Store text as ld and push or store it as a sprite. in fact, memory consumption in these methods is Yes, it turns out to be approximately the same. by- because the text consists of letters. and small letters predominate there, having HEIGHT 5 pixels. thus example- but 3/8 of the total memory volume is under- of the text shown by the image are zeros. two zeros can be output with one command - push bc, for example. in addition, the colors in the text change too not very often. i.e., roughly speaking, in each line will have 30 more identical numbers attribute byte. which you canwithdraw like this: LD HL,COLOR .15 PUSH HL further. all sequences of commands push hl or push bc long, for example, 15 commands can be replaced by subroutines. those. put instead of themCALL PUSH15. and Already 30 identical bytes in the image we will spend only 3 bytes in the program output. on average, our program will underestimate the mother of memory is only 20-50 percent more than the image of the text, the Temple nothing like a sprite. however, to deduce sprite to frame without expanded loops no way either. and these expanded cycles Fak- TICALLY ELIMINATES THE ADVANTAGE IN THOSE most 20-50 percent. well, approximately) at the same time, pouring over the stack, we do not limited by font size (height) (when the text is stored and output as sprite, usually only 6 lines are drawn from 8,otherwise just Fi- physically impossible to keep up inFrame). we can also-вот.)Click paste into
text sprites.
![]()
like this >>>
:)
approximately..
![]()
you just need to remember,
that they should not
be too big -
mi. and in general, with
about text design
SHOULD BE CONSIDERED,
that you don’t need too much
saturate the text in one-
nom place.
![]()
source is a beautiful viewer for me, right?
Click paste into
text sprites.
like this >>>
:)
approximately..
you just need to remember,
that they should not
be too big -
mi. and in general, with
about text design
SHOULD BE CONSIDERED,
that you don’t need too much
saturate the text in one-
nom place.
Share your thoughts about the article